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Everything posted by DuffMan
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Qdeathstar's GTA 5 Giveaway
DuffMan replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
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Qdeathstar's GTA 5 Giveaway
DuffMan replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
Done it... Or are admins exempt? (I don't mind if we are, I'll just take it extremely personally). Great idea btw. -
Qdeathstar's GTA 5 Giveaway
DuffMan replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
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Surprised it only took 40 seconds to kill him.
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- Fat
- Wrestlemania
- death
- news
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Gamespot write-up of multiplayer More in-depth at GameTrailers The Paranoia burst sounds way OP. I don't know if all that action might be too much for my brain Payne Killer sounds epic though.
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GTA 5 Health Regeneration
DuffMan replied to kostas's topic in GTA 5 Pre-Release Discussion (Closed)
http://kotaku.com/58...yne-3s-gameplay I agree with him. Yes, when you're new to a game you might get killed often but once you get the hang of things (and get good), games like IV weren't so bad. I think it adds a small challenge to conserve your health and not just run out into the middle of a room with enemies shooting you. It makes you think of a better way to get the job done. To be fair, making bullets lethal and a long regeneration time has the same effect. Would work better in multiplayer too. -
GTA 5 Health Regeneration
DuffMan replied to kostas's topic in GTA 5 Pre-Release Discussion (Closed)
I'd like to see regenerating health. It was in Red Dead Redemption and worked great there. Reliance on medikits mid-mission is old-school. -
I don't suppose Crews work cross-platform do they? Or don't we know that yet?
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What are you looking for in GTA5?
DuffMan replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
This: -
So then... Are we making a Crew for iGTA?
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Sick. Great stunts, awesome editing (props for using Pendulum for the music). Love the intro as well.
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Heavy Armour weighs a tonne though. If you're going to stock up on it to sell on, you're going to want good strength and/or the Steed Stone.
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GTA IV Zombies--(Zombie Roleplay- Evolution Roleplay)
DuffMan replied to Airassault54's topic in Other GTA Games
Hi there, welcome to the site. If people need to sign up to your website before they can participate in this, then you'll have to put it in your signature, or post here: http://www.igta5.com...tise-your-site/ We don't allow advertising anywhere else. Cheers Duff -
Story Mode/Campaign gameplay & missions
DuffMan replied to enjoithepain's topic in GTA 5 Pre-Release Discussion (Closed)
The driving sequences should say. I quite liked how in IV, each sequence told a bit of back story between the characters, but if you failed the mission and restarted, you would get an alternative voiceover where you would learn something else. It also kinda ruins the flow of the game if your friends constantly drive you places and you get a black screen as you warp to the new area. There are very few points in GTA where you don't start one sequence where you finished another, be it cutscene or gameplay, and I think it's important to keep it that way. What I don't like is when driving sequences are made unnecessarily long e.g. meeting someone in a random building in Bohan, only to have to drive to Alderney straight after the cutscene finishes. It would be better if you were told more about the mission when you get the first phone call, so you can meet them in the relevant place instead.- 39 replies
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- Heists
- story mode
- campaign
- missions
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Dremora Lords are better just for the things they say. The Atronachs are mute and boring.
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17 off-topic posts deleted. Let's try and do a bit better now.
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Cast your vote: Forum Moderator's Elections
DuffMan replied to a topic in Website & Forum Problems & Discussion
Just want to say that inactive moderators are being looked at, and new ones are being discussed. -
Awesomely homoerotic, yeah. Better watch yourself.
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For someone who didn't like me intruding in your thread, you sure as hell don't hold back when it's someone elses. Looks like I need to do some cleaning. EDIT: Okay, that's 27 posts deleted. If I have to delete anymore there will be suspensions. I know there's a lot of shit posted in here, but this thread is original, and we can't have you lot ruining it for everyone.
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GTA 5 on PS4/XBOX720, and not PS3/XBOX360?
DuffMan replied to iGTA's topic in GTA 5 Pre-Release Discussion (Closed)
I don't think it really matters. GTA IV didn't come out for a couple of years after the last consoles and we didn't mind. It's more important to get a good game than be the first one out of the door, which will mostly likely be riddled with bugs. -
Unable to have ava hosted elsewhere
DuffMan replied to narcolepsy's topic in Website & Forum Problems & Discussion
Well apparently it works if I upload it for you through admin. Just don't try and change it because it will break again. File size is quite high though so if we get any complaints we may have to reconsider. -
GTA 5 on PS4/XBOX720, and not PS3/XBOX360?
DuffMan replied to iGTA's topic in GTA 5 Pre-Release Discussion (Closed)
That's for another topic -
GTA 5 on PS4/XBOX720, and not PS3/XBOX360?
DuffMan replied to iGTA's topic in GTA 5 Pre-Release Discussion (Closed)
The wii u should be plenty powerful enough to handle a direct port from Xbox or ps3, just with minor changes to allow for at least minimal use o the touchscreen I'm not sure if anybody fully realizes this, but the wii u is a full console, not just a handheld. Just thought I'd clear that up:) I know. If they brought out a unit that was any less powerful than a 7 year old console, there's a serious problem. I just think the Wii U's setup and market would be suited to a casual market.