DuffMan

Gold Member
  • Content Count

    1069
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by DuffMan

  1. Speaking of team icons, I still really miss these babies. But for the time being I'll add the ones from iGTA. I have no idea how good they'll look but we'll soon find out. Wouldn't mind using the old SA ones again though
  2. Good point, I'll get onto those tomorrow. I have to be at work in 6 hours
  3. I expect so. You'll have to PM Psy about it though. EDIT: lrn2read Ant. All those features come with the upgrade
  4. I updated my post iGTA5 has already been launched for the masses, we just can't process sub payments on here atm.
  5. Testing Ok, it doesn't break the tables on these forums, so I don't see the harm. The file size limit is going to remain at 100kb however. Regarding the subscription, for some reason IPS has made it so you have to pay extra for the subscriptions add-on. If you upgrade on iGTA then I can promote you on here but we'll probably have to think of another solution for simply upgrading on here.
  6. I thought it was near-perfect, to be honest. And the 'slow-as-fuck travelling in a monotonous landscape' was something I thouroughly enjoyed doing. Even more so online when you were in a posse. Nothing more badass than seeing a group of four or five cowboys approach the town on horseback. It would be awesome if R* had some sort of country/rural area in GTAV where the folk still live like they did in the good ol' days. lol It's fine when you're exploring an area for the first time but when you're on your own (I was never talking about multiplayer so I'm not sure why you switched to talking about online posses) back and forth between Blackwater, Seth's chapel and Nigel West Dickens in Gaptooth Ridge with no way of fast travelling, only to find out you're learning how to pick flowers, it's exceptionally boring. A wild western shooter shouldn't take 5 hours before you actually do some shooting. GTA V better not make the same mistake.
  7. Yeah I got into it, bought Undead Nightmare too. The tutorial missions just took too damn long.
  8. Why wouldn't we? R* hit the nail firmly on the head with the mission structure and variety of missions found in Red Dead. If they can carry that over into GTAV, they'll be guaranteed a sure-fire hit. I wouldn't say that got it exactly right. I actually gave up playing RDR at one point because it took so long to get into it. I appreciate they have to help the learning curve, but they didn't have to put in a tutorial mission for every little feature. I think this was a complaint with SA and GTA IV too. It took SO LONG to get into the actual story and decent missions where you start killing townfolk that the game was downright boring for the first 3/4 hours, though it was probably worse in RDR thanks to the slow-as-fuck travelling in a monotonous landscape. If there's one thing Rockstar doesn't take from RDR, it should be that.
  9. Fairy nuff... Fair enough...
  10. Hairy muff. For anyone who is interested in the MP/beta, here are the requirements for the beta unlocks:
  11. Yeah the contents haven't been announced yet, but I'm only buying two or maybe three games this year so I figured why not. Why no interest in the multiplayer? The beta gameplay looks brilliant.
  12. Release: 20th September 2011 Pretty good interview about the series so far, and stuff about the GoW3 beta: http://uk.ign.com/videos/2011/03/11/talking-gears-with-cliff-bleszinski-part-1?show=HD Couple of beta MP gameplay videos. Month long beta starts next month. I pre-ordered the Epic edition today (£100 from GAME). It also comes in a Limited edition, but they haven't announced what is included in either yet. I don't really care, I loved the first two. Anyone else looking forward to it?
  13. Yep, I hate those so much. They litter every page of the internet. I use Shellfish to block them in Chrome: http://open-bits.com/shellfish/
  14. Source Crazy shit. Similar sort of thing happened in 2004, and last year after the Chilean earthquake. Pretty amazing stuff, but the changes are still insignificant. Days naturally get shorter anyway.
  15. Go here >> http://www.igta5.com/forums/index.php?app=core&module=usercp&tab=core&area=notifications First option. Though I'm not sure if it will show your email address publically, but rather let people send you emails through the forum. Don't want bots harvesting your email address afterall
  16. Totally forgot about those. I'll add them in a mo.
  17. I played a little yesterday to unlock the remaining avatar awards (wanted the yellow Rockstar logo t-shirt). I wish you could play as Undead Marston in the normal singleplayer game, with the mythical horses and other bonuses. Jack just doesn't cut it as a gunslinger for me. Plus having maggots coming out of your eye socket is somehow just more awesome.
  18. Well, you can watch threads and have updates sent to you via PM/inline notification/email, or you can use the bottom of the sidebar to track topics/forums. To see new posts you can just click 'View New Content' in the top right. Are those of any use?
  19. Pretty much. If you buy a game for the PS3 you can also play the PC version of it through Steam. At least that's how I think Steamworks is going to work.
  20. We won't hear a thing until after L.A. Noire is released. I can't remember a time when Rockstar was promoting two games at the same time (except maybe MC:LA when GTA IV was delayed, otherwise we would have heard nothing until after GTA IV was out).
  21. So it turns out this was a load of shit. So many academics came out and said no radiation would leak, and now look. Turns out you can't beat mother nature with a bit of concrete.
  22. Toss up between VC and SA. Vice City had the atmosphere, San Andreas had the gameplay.
  23. The 360 version wasn't great, but the PS3 port (which I think EA did?) was fucking awful.
  24. Bugger off, I replied first. I donated first, plus my reply was longer to type. Touche. (I don't know how to do accents with this keyboard...)