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Everything posted by BlackSox9
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What will you be doing
BlackSox9 replied to tomvercetti's topic in GTA 5 Pre-Release Discussion (Closed)
You were screwed if you had a wanted level and fell in the water aswell. Hopefully in this game you can actually dive underwater to get away from the bullets. -
That's what the point is... The music & songs in IV were not bad but weapons & car sounds were not impressive but actually shitty. Most of the time in the game we keep driving the car & keep firing. So these two types of sounds are very important than anything else. Also it need to be vary car to car & same for weapons. So if the car & weapon sounds cant impress us then it is really disappointing.... That's not really Fair. I like the sound the Desert Eagle made when I shot some random pedestrian in the face. It always sounded and felt pretty good. GTA lV overall had a much gritier feel to it compared to the past GTA's. But they definitely need to improve the SMG and Assault Rifle sounds, because they sound like toys. And the cars sounded alright, but in GTA V I want to have a tuned supercharged muscle car and just make that shit roar. You should be able to really hear the power of the engine. Also maybe a rumble feature ( on the controller ) for the more suped up engines, so you can actually feel the vibration when you rev the engine.
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Protagonist Predictions?
BlackSox9 replied to Rayge's topic in GTA 5 Pre-Release Discussion (Closed)
Are you sure about that Massacre. I mean I know it looks good on PC but on my PS3 when you actually look at things upclose it's pretty average. I think you need to take Skyrim's landscape as a whole rather than inspecting it upclose. And Skyrim is by no means the best-looking open world game to date. Even though I was pretty awed when I started exploring the land for the first time, after awhile and on closer inspection everything is pretty basic and bland ( and not very detailed with choppy textures ). This is almost definitely different for the PC because it has advanced graphics options and effects. Oh and even though Fallout 3 and New Vegas are great games. Both have very bland/ brown and generic environments that are very simply detailed aswell. I don't even know why I'm arguing about this bullshit, because I couldn't give a fuck about graphics. Gameplay is 10,000 times more important!!! -
more serious? right because zombies are totally more realistic than bigfoot and chupacabra XD HAHAHAHA That's almost exactly word for word what I was going to say
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What beacuse The Walking Dead is CRAP??? Haven't played it, but it looks like very linear and boring. Also agree about Dead Island being kind of Average and not much like the Trailer at all. Then they release another trailer for the RipTide DLC and it's the same kind of trailer as the first. Don't They Know that We Know they're full of shit now.
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Protagonist Predictions?
BlackSox9 replied to Rayge's topic in GTA 5 Pre-Release Discussion (Closed)
O.K. Kiddo. Do the following steps and you might start to understand where i'm coming from. Step 1 ~ Go out and buy two T.V's ( same models ) and all the games you just mentioned ( ie Fallout 3/ New Vegas/ Elder Scrolls Games ). Buy them for either the PS3 or Xbox ( not PC ) and then buy a copy of GTA lV. Step 2 ~ O.K now your ready to compare these open world titles against one another. Put GTA lV into the console of your choice, on the first TV. Step 3 ~ Go and have a smoke, and reflect about the choices you have made in your life, and ask yourself am I happy? Step 4 ~ Put the games you mentioned ( one after the other ) into the console hooked up to your second T.V. Step 5 ~ Compare the graphics in each game, checking the character models and environments. Step 6 ~ Slap yourself Even the old GTA lV ( which came out in 2008 ), has better graphics than The Elder Scrolls V Skyrim ( which came out in 2011 ). So I would say there is definitely an impact on the graphics in the games you mentioned. Just take a look for yourself. Also in the Bethesda/ Oblivian games you mentioned, after about a hundred hours in I usually experience severe lag and very long loading times. This is probably due to all the memory that has stacked up after time. And these games also have a vast amount of glitches which never get patched ( they always make sure to patch the exploitable ones though ). These games like Skyrim are not coded for consoles ( especially the PS3 ) and would cater better to a PC's processing power and other enhancements ( Graphics Card/ More Hardrive Space ). And that makes me wonder are you a " PC Only " Gamer? Because otherwise you would know the limitations cross-platform games have ( in relation to gameplay features and not just graphics ). Although I love the games you mentioned, the engine(s) those games run on are very different to the one Rockstar is using for GTA V. So this game with extreme character creation tools, aswell as perfect crystal clear nex-gen graphics, which you think CAN and WILL be made on current hardware ( even with it's limitations ) will almost definately not be made by Rockstar. At least not NOW or in the NEAR FUTURE ( they might re-design a completely new and revolutionary game engine for the nex-gen consoles but ). I think you should lower your expectations until the next generation of consoles comes out. Because even as powerfull as PC's are they need to wait for cross-platform games ( like the GTA's ). And the improvements in hardware these new consoles will have will produce more options in terms of what developer's can create and any new features they can implement into cross-platform games ( like character creation tools without making sacrifices in other areas of the game ). In a perfect world there would be none of these constraints. And then you could have all the eyebrows of any shape and size your little heart desires. -
Yeah but what's in those Caves?
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I'm about to read Stephen King's "IT"
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What are you looking for in GTA5?
BlackSox9 replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
I want to be able to knock people out and then put them in the trunk of a car. Then drive off to a secluded place and murder them, then dump their body in random places. That's Fucked Up. But Still Good -
Protagonist Predictions?
BlackSox9 replied to Rayge's topic in GTA 5 Pre-Release Discussion (Closed)
HAHAHA graphic sacrifice just because in game player can customize his looks? Are you crazy? I dont want to waste time to discuss this and explain how wrong you are on this. Just go to game that I mentioned and see if they made any sacrifice in graphic! It looks way better than GTA4 so what the hell you are talking about. U got no knowledge about games at all. Otherwise you would not write such c....p! Customizations would eat up only disc space but no graphic! Kid just go watch APB character customization and gameplay before you talk such nonsense and make confusion to others that think like you. And watch some movies about newest game/graphic engines. If all would think like you then games now would look like those from 2002 ! You also think only for yourself ! If you dont like character customization then just dont use it! Ppl like you would chose character made by R* and there would be no problem! But you with your silly statements would block option for character customization just because you got no knowledge about games you just play them as most casual players. U dont like something then dont use it but stop stating that you dont want this in game. It is not your game so ..... Other players can give their suggestions as much they want and people that say that they dont want them are just worthless. If you got in game all you want then be happy and dont block other ppl ideas just because you dont need them. U are so selfish .....! I hate people like you... Dont be like that. Let other people have their dreams. Im sorry that I was to harsh on your statement but it is little silly. I understand that you dont want to make your own character, OK but I love to create my own character. It would be best that in games they are already created characters and option for making character. All people would be happy not only you. Look at mass effect they did only one character and his story but player can customize him anyway and that is great. Graphic didnt hurt at all from this. So what is the point in not making character customization. Anyway I hope you will change your mind on this. Cheers. Kid, first off Mass Effect was not an open world game like GTA. Second I have not seen an open world game where there was in-depth character customization combined with good-looking Nex-Gen Graphics ( please name one? ). And I don't mean PC only games, I mean cross platform games ( because PC's are light years ahead of consoles in terms of power ). Also I never pretended to be an expert on game design ( because I honestly don't know much at all on the matter ), but I have not seen anything like what you're talking about on the market yet. In the future anything is possible but. Don't assume I wouldn't like to see a character creation editor at all, because I said I wouldn't like it if graphical sacrifices had to be made ( just so I could change the width of my nose ). But if no sacrifices had to be made in the rest of the game, I would be happy for you to have as many crazy in-depth character creation tools as you like -
Shooting and Getting Shot in GTA 5
BlackSox9 replied to Riley Bradeen's topic in GTA 5 Pre-Release Discussion (Closed)
Good one, you just proved yourself wrong with that video you posted And then you either didn't have the humility to admit that you were wrong, or you are just a fool -
Protagonist Predictions?
BlackSox9 replied to Rayge's topic in GTA 5 Pre-Release Discussion (Closed)
I don't want to make the character look like me or to have a charcter creation editor of anything. Also it would probably take too much power, and there would have to be graphical sacrifices made on the same scale as Saints Row ( and I don't want this ). Whatever character's they create, just make sure they let me customize their clothes, hair, tatoos, facial hair, piercings, weight and I'll be more than happy. Imagine that same customization from San Andreas with new Character(s), and great graphics in a new game world. There are so many possibilities. I hope Rockstar doesn't get lazy and just concentrate on the game world and story, at the expense of any customization. If this is truly going to be their most ambitous GTA game to date it would have to surpass San Andreas. And it can't do that without at least an equal amount of customization compared to San Andreas. Otherwise it will only be a better looking game with a stronger story. But won't be on the same level San Andreas was when it first came out. -
What are you looking for in GTA5?
BlackSox9 replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
High expectations are a double-edged sword. On the one hand, a great game will probably only meet your expectations without being too satisfying or overly surprising ( compared to if you had low expectations ). On the other hand, if we as consumers expect better quality games with more original content from developers, this will probably spark a little bit more creativity from them ( compared to if we were just happy with games as they are ). And hopefully this would create a greater influx of higher quality and more original games. Either way, RockStar is at the fore-front of high quality game design. And GTA V will almost definately end up being a great game, whatever the finished product looks like. -
It would be cool if you could travel to other cities like that. But I think Vice City deserves a game of it's own. It will probably be the next GTA ( after V ) to be released, and will probably have the most detailed game world we have ever seen. I Can't Wait .
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- Grand Thef Auto 5
- GTA 5
- GTA
- Grand Theft Auto V
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What are you looking for in GTA5?
BlackSox9 replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
It would be great against the cops, because they use hollow points which break up after contact in the targets body ( ironically they use these to minimize civilian casualties from firefights, and because they're more lethal against un-armoured opponents ). But when you get up to the higher Wanted Levels when the FIB and Army get involved, they will probably be using bullets with Full Metal Jackets and Armor Piercing capabilties ( which would make taking hostages useless, and your Bullet Resistant Vest less usefull ). -
Shooting and Getting Shot in GTA 5
BlackSox9 replied to Riley Bradeen's topic in GTA 5 Pre-Release Discussion (Closed)
When I say ragdolled when shot, I don't by any means fall down when shot with a 9mm round... I mean if you get shot with a shotgun, fairly close range, you might stumble or fall over, or even die. It may not kill you instantly, but you might hurt you really bad... Who wants to play a game where you can get shot by a 12 guage shotgun 3-4-5 times and only lose 3 quarters of your life? Also, in real life, you totally get ragdolled when your shot. As any sniper in the Army or Marines, he will tell you that if you get shot with a sniper at 400 yards, the intestines of the unlucky fellow being shot at will make it a good 12 feet before they hit the ground 12 feet away from the dudes body... Tell me, do you think that man would still be standing there, unmoved, or would his body be on the ground? *How would realism be fun when it comes to the shooting mechanics. In real life one bullet in the right place would be enough to kill you and to die from. Is this what you want? One bullet and Game Over. Restart the game from the beginning. I do understand what your'e saying though, but it would only work if it minimally affected your aim ( getting shot ), or if an enemy was close range with a shotgun ( it could cause you to stumble ). Because otherwise you would not be able to react to gunfire from multiple enemies unless you were in cover. And there would be no way to recover from a ragdoll animation under sustaining fire. Oh and with the sniper example you used. That target would be on the ground because he is probably dead, people don't get ragdolled in real life. Movies usually dramatically portray gunshots to make them appear more exciting ( with people flying backwards ). But if you know physics and Newton's law, every action has an equal and opposite reaction. So for that force to happen to the target it would probably have the same effect on the sniper ( which it wouldn't ). You could also be talking about a bullet dance that a target would get if under sustained fire from say an automatic weapon. The target might not be able to react effectively ( if at all ) from this, but it is nothing like a ragdoll animation. -
Well, isnt san diego just like los angelos? Id like more variation then that... Yeah your probably right, they are similar. And Los Angeles also has Hollywood which San Diego doesn't have. I would like to have the variation of three very different cities like Los Angeles, San Francisco and Las Vegas, but I don't think Rockstar is making GTA V big enough to accomadate all of that. I can still hope but. One of the great things about San Andreas was just when you where getting used to Los Santos you got thrown out into the countryside. Then moved to San Fierro, and before that got boring you were sent to the desert and Las Venturas. And by the end when you had accumulated more money, power and respect ( plus got better weapons/ and a jetpack ) you go back to Los Santos to help your almost extinct gang take back all the territory they lost. And become the Boss of Los Santos. Great
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- Grand Thef Auto 5
- GTA 5
- GTA
- Grand Theft Auto V
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Bought that a year ago, and still haven't gotten around to reading it. Any good?
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Fallout 4 will probably end up coming out with the next generation of consoles. Where should it be set ?( Where in the US or Outside ). I heard an unconfirmed rumor that it might be set in Boston, but that seems kind of boring to me. Although I didn't like the idea of Fallout 3 being set in D.C, and it turned out to be a great game anyway.
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Shooting and Getting Shot in GTA 5
BlackSox9 replied to Riley Bradeen's topic in GTA 5 Pre-Release Discussion (Closed)
Keep it Auto Lock-On for the shooting mechanics, because odds are enemies will be getting tougher in this installment of GTA ( especially with the re-introduction of the ARMY ). And I don't want to be ragdolled every second from the sustained fire from them. -
Protagonist Predictions?
BlackSox9 replied to Rayge's topic in GTA 5 Pre-Release Discussion (Closed)
Like Alonzo Harris in Training Day ( Great Movie ). Not a beat cop but a CRASH anti-gang cop or an undercover NARC. Beat cop was covered in LA Noire and wouldn't give you the freedom that being a Corrupt Detective would. I want him to be low on the totem pole.. a vulnerable newb. Ohhh! I get it. So he starts from the bottom and works his way up to gain more power and influence. Sounds good to me. -
What are you looking for in GTA5?
BlackSox9 replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
Another great idea, most modern luxury cars have great security that would take more time to bypass ( than just breaking the window and using a screwdriver to start the ignition, or cutting and rejoining wires ). They should implement immobilizers so that if you steal one of these cars and don't bypass the security system, the cars engine shuts down, the doors lock and the police are notified of your location. To bypass this you would need to hack the cars computer and override the immobilization system. And you would only get the device for this later in the game. Maybe through a chop shop side mission from a business front you can acquire in game. Instead of that "cheat", they should make Safehouses easier to defend and start sieges in, by adding booby-traps like - rigged shotguns, motion sensor/ remote activated bombs, automated turrets that fire at anything that moves, having the ability to release guard dogs or other animals ( tigers? ), having other mafia/gang members defending your apartment/ compound/ mansion. And lastly being able to barricade certain areas so you can funnel the Police /FIB/ Army into these traps or to your defensive position. Obviously this would be alot more fun if the Law Enforcemnent was tougher. So they should have attack dogs/ flash bangs/ tear gas / riot shields and hand grenades ( for the Army ). Also would be great if the police had a high powered water cannon for Riots at their headquaters. Would be fun to use against NPC's. And a Grenade Launcher that can launch tear gas ( for more fun with NPC's, seeing them crying and vomiting ). -
What are you looking for in GTA5?
BlackSox9 replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
I like this. You should only be able to have weapons that can be carried realistically and hidden effectively. Fot instance wearing a Jacket so you can hide a sawn-off shotgun down the back of your pants, and multiple semi-automatic pistols and machine pistols in your pockets ( and being able to dual wield these ) and in hidden holsters. Plus knives and other hidden close quarter weapons. And if you want a bigger weapon like an SMG/ Assault Rifle/ Rocket Launcher you could customize your car to carry weapons in a hidden compartment in the trunk. And take one out when you need it. Also being able to customize your weapons. For instance having an M16 and being able to add an underslung 203 grenade launcher, a high powered scope, suppressor, laser sight attachment, and taped dual mags to make the weapon more efficient and valuble. If they re-introduce the RPG elements from San Andreas, it would be great to make the player's character really obese, go and hassle the police only to get tazed, and then laugh in their faces as the tazer has no effect. -
Same, that mission took me forever. So much RAGEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Great Cities with Criminal Elements: Ciudad Juarez or Mexico City, Mexico - Mexican Drug Cartels and the street gangs they control London, England - All the Firms in the City vying for control Kingston, Jamaica - UltraViolent Yardie Gangs Sao Paulo or Rio de Janeiro, Brazil - The Gangs in the Favelas ( City of God ) Cape Town or Johannesburg, South Africa - Slums and Gangs Grozny, Chechnya - Plenty of Mafia and Gangs, very dangerous Detroit, USA - Murder Capital of the USA ( also hometown of D12 and Royce Da 5'9 ) Baghdad, Iraq - A very safe place, especially for Americans Caracas, Venezuela - There are areas here that police dare not go Mogadishu, Somalia - Remember Black Hawk Down ( even US Marines have a hard time here ) And there are plenty of other dangerous places in the world that could be used as an inspiration for a fictional city in GTA.
