ViceMan

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Everything posted by ViceMan

  1. Sad to see i'm not the only one bored with this game, Connor just feels dull and uninteresting despite his background. As Ezio I wanted to explore the world, but as Connor I didn't feel the need to once i'd seen it.
  2. Seen something like that long ago but shit is it funny.
  3. I wouldn't call robbing a jewelry store walking a tightrope myself. That's pretty much off the tightrope. I could see Phill Bell being his sort of associate, they are roughly the same age and seem to share characteristics. I can't see any more than two GTA IV characters returning otherwise it'd get silly, like they all conveniently decided to hold a reunion on the west coast.
  4. ViceMan

    Skate 3

    I am considering getting this, haven't played a skateboarding game since THPS4. I fancy something different and AC III has got dull rather quickly. Is this any good?
  5. Haha is that the mission where you have to chase Hickey? I too chased him round the same circuit for about 10 minutes, the instructions weren't very clear, they just said "chase him" and I didn't realise you had to tackle him to the ground. I thought after chasing him it would go to a cutscene but it never did, so round and round we went. Suffice to say after 15 attempts and losing him I gave up trying to avoid shoving people and then I thought "hey what if I tackle him?" and lo and behold it worked. I found if you used the rope dart just before the cart pulls across the street it stops him early in the chase so you have a chance to catch up. If you don't have the Spit Roast achievement yet, i'll tell you how to get it. Acquire a musket from somewhere, either by killing a regular or finding a gun rack, find two or more enemies (standing next to each other ideally) when incognito, walk up behind one of them and kill him with square then while the musket is embedded in his gut press triangle to fire the gun at another enemy.
  6. Oh so it's the Cheetah that's the Zonda lookalike. What about a Koenigsegg or a McLaren, wonder if we'll see any of those.
  7. Del Perro Freeway in the trailer and your name has Del Perro in it. Too many dog references.
  8. he sounded like ice cube to me... i'll have another watch soon, but that was the first name that popped into my head... When he says "I'll swing by and sign the contracts, all right? Just ignore the bodies." he sounds like Vincent D'Onofrio, who played the bug Edgar in Men In Black. sorry, i was actually commenting on franklin's voice, i had to edit my post, i quoted the wrong person ... but franklin sounded like ice cube to me... if it ain't, then its someone trying to sound like him... Lol at Trevor's voice actor being Ice Cube.
  9. DB5 albeit with a slightly different grille and a Zonda. Hmmm...
  10. For crafting and trading? I'm not sure, I know there's a book in the manor. But I don't think it's for that. The Scottish axe guys are grenadiers BTW, and the knives guys I think are the agiles replacement from previous AC games, although they are easier to beat as they don't resist combo kills.
  11. O to counter, slows down time so you can select which action you want to take (if you're that slow to choose an action anyway.) If they are regulars you can square to counter kill, then just mash square to combo kill the next ones too. If you press O and aim in a direction with the analog stick it will throw them, I never use that unless i'm near water, X disarms or stuns the target, good for grenadiers and officers as you can't counter kill them. You can also press triangle mid counter to use your ranged weapons, nice when Connor grabs them in a headlock and blows their brains out at point blank range. If you're facing Jaegers the only thing that works against them is being unarmed and disarming their weapon or using ranged weaponry (rope darts are especially good to pull them to the floor and go in quick with a blade as it doesn't waste ammo.) I'm assuming you know when their reticule has a red triangle it means they are attacking and you should press O to counter. You can do this while you are in the process of killing your previous victim. Oh and when two targets attack at the same time you can get a nice weapon-specific double kill. I nearly forgot this, but in the previous AC games I seem to remember you had to hold R1 to fight, in this you don't, so if you are holding R1 that's where you're going wrong. It confused me at first but I soon picked it up. (Adding bits as i'm going along as i'm playing at the moment:) Grenadiers have a special sweep attack when their reticule turns into a yellow triangle, you can roll out of the way of this with O, after which they are vulnerable to attack briefly, they also tend to knock other enemies down with this attack so you can use it to your advantage. Also, naval missions are great, but I finished them long ago and they aren't radiant. So if I want to do any more i'll have to use the replay option. I was hoping you could just freeroam at sea and blow shit up. I have only bought half of the upgrades for the Aquila, don't see the point of buying the rest now. All you really need are heated shot, the reinforced wooden hull, extra cannon and maybe the better swivel guns.
  12. Start with your least favourite porn, y'know the stuff you don't watch like the transexual porcine octogenarian anal fisting stuff.
  13. I imagine it'll be limited to buildings they know are going to be seen such as ones that make an appearance in missions, or ground level shops as has already been mentioned by GI.
  14. I'd assume there will be multiple storyline branches to take during the course of the game, perhaps depending on which characters we favour. If you play as Trevor a lot then one of the other two would no doubt become the antagonist, if you play all three equally it might give a completely different outcome later in game.
  15. We could argue for the sake of arguing, but then again it appears that's what has been going on anyway.
  16. So where do you think they're going next, will they carry on Connor's story. (I hope not, I found him quite dull.)
  17. I can understand there being no property buying. With three characters, each with their own savehouses it would get a bit confusing buying different houses for each of them, you'd be on your way back to a safehouse to save only to realise it's one of the ones that Franklin owns and not Trevor.
  18. I just can't imagine cops pulling up, running to the car door and letting a dog out. It doesn't seem like GTA. Well we'll see how they sort it out I guess.
  19. There should theoretically be a police van for the dog unit.
  20. Common occurence, animals seem to spawn in objects and often when killed they settle 2ft above the ground. On the Captain Kidd mission one of the wolves spawned in a tree and I couldn't kill it, I managed to run against the tree so much that it triggered the kill but then I got stuck in the tree and had to reload.
  21. Yeah I don't know why it reverts back to the standard colour, I don't remember it doing that in previous games. Also at the end of the game
  22. Between 30% and 40% i'd estimate. 33.33% would be ideal to make the 1/3rd city ratio correct.