MrMister81 473 Report post Posted July 12, 2013 Last one for the night... This isn't perfectly aligned but it's close and it does give some idea of the scale of the map. Just a mashup of my earlier post along with Fizog's composite of the blueprint map glimpses. 3 Share this post Link to post Share on other sites
TreeFitty 2631 Report post Posted July 12, 2013 Shouldn't come as a surprise that many many people are putting the aerial views together. We had this one sent to us a day ago. Share this post Link to post Share on other sites
TreeFitty 2631 Report post Posted July 12, 2013 I'd like to point out that the aerial views from the gameplay video are not 100% accurate to the actual map. Since the camera is just hanging over the area (not extremely high) it is susceptible to distortion from hilly/mountainous terrain and distance given the perspective. Perfect example is Michael's home. You can line up the streets in the middle of the screenshot to the blueprint map but the northern streets (which are much higher in elevation) do not line up well. Through a little experimentation I've found that the higher elevation areas appear to span farther distances with the distortion so the collage of aerial pics (more so the Michael -> Trevor pics) would not actually be that large of a distance and the map is a little smaller than you'd think just by looking at that collage. edit: Here's an info graphic: 1 Share this post Link to post Share on other sites
Ace Of Spades 1182 Report post Posted July 12, 2013 You and your science. Share this post Link to post Share on other sites
MrMister81 473 Report post Posted July 12, 2013 We had this one sent to us a day ago. I like that this guy added in the zoomed-in aerial shots. Seemed like more trouble than it was worth for a map overview, but really it gives nice detail. Share this post Link to post Share on other sites
KiLLerBoy_001 8 Report post Posted July 12, 2013 I'd like to point out that the aerial views from the gameplay video are not 100% accurate to the actual map. Since the camera is just hanging over the area (not extremely high) it is susceptible to distortion from hilly/mountainous terrain and distance given the perspective. Perfect example is Michael's home. You can line up the streets in the middle of the screenshot to the blueprint map but the northern streets (which are much higher in elevation) do not line up well. Through a little experimentation I've found that the higher elevation areas appear to span farther distances with the distortion so the collage of aerial pics (more so the Michael -> Trevor pics) would not actually be that large of a distance and the map is a little smaller than you'd think just by looking at that collage. edit: Here's an info graphic: then again if you sync all the pictures from the center :P then the actual location is exacly on the percieved albeit that if that camera keeps a certain height above terrain ( zoom's out if terrain is higher. And i suspect it does how else would it do so is switched to player is on top of mountain. If it does indeed zoom out then theyre is no way of connecting images together to get a correct image since it zoom out and in while moving ). Share this post Link to post Share on other sites
BlackSox9 448 Report post Posted July 12, 2013 then again if you sync all the pictures from the center :P then the actual location is exacly on the percieved albeit that if that camera keeps a certain height above terrain ( zoom's out if terrain is higher. And i suspect it does how else would it do so is switched to player is on top of mountain. If it does indeed zoom out then theyre is no way of connecting images together to get a correct image since it zoom out and in while moving ). What the hell are you talking about? 1 Share this post Link to post Share on other sites
KiLLerBoy_001 8 Report post Posted July 12, 2013 then again if you sync all the pictures from the center :P then the actual location is exacly on the percieved albeit that if that camera keeps a certain height above terrain ( zoom's out if terrain is higher. And i suspect it does how else would it do so is switched to player is on top of mountain. If it does indeed zoom out then theyre is no way of connecting images together to get a correct image since it zoom out and in while moving ). What the hell are you talking about? Smart stuff not that i think you will understand though then again sometimes i dont understand myself either ... Too smart for my own good Share this post Link to post Share on other sites
BlackSox9 448 Report post Posted July 12, 2013 Smart stuff not that i think you will understand though then again sometimes i dont understand myself either ... To smart for my own good Or maybe you don't know what you're talking about. Share this post Link to post Share on other sites
KiLLerBoy_001 8 Report post Posted July 12, 2013 thats one possilbe scenario but i think we are drifting off topic afterall im just "Nobody Special" as it says right above my avatar.. I think that any and all assumptions to recreate the map ( Reinvent the wheel ) will all fall into nothingness once we see the full scale official map... Share this post Link to post Share on other sites
MrMister81 473 Report post Posted July 12, 2013 To smart for my own good You meant to say too smart, genius. 7 Share this post Link to post Share on other sites
KiLLerBoy_001 8 Report post Posted July 12, 2013 To smart for my own good You meant to say too smart, genius. I know right ?? like you never make typos as we say here ( je hebt de typ tyfus ) .. Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted July 12, 2013 ^ Best map estimate I've seen so far me thinks. 2 Share this post Link to post Share on other sites
Dude 10 Report post Posted July 12, 2013 To smart for my own good You meant to say too smart, genius. I know right ?? like you never make typos as we say here ( je hebt de typ tyfus ) .. I think 'typtyfus' would be one word Anyway, since this is an English website it's unnecessary to start speaking Dutch. Whoops, wasn't planning on quoting all of that. Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted July 12, 2013 I've pinpointed the multiplayer pad/safehouse on the map. After seeing all the satellite views and the size of the roads, and buildings, we must come to an agreement that LS is a lot bigger than a lot of people thought. Some of us have been saying for ages, that it's going to be a lot bigger when you're down inside it than it does from a hill where everything looks micro... 14 Share this post Link to post Share on other sites
Rob 1390 Report post Posted July 13, 2013 ^ Best map estimate I've seen so far me thinks. I still think they are hiding something in the North West Corner Share this post Link to post Share on other sites
Barrybran 851 Report post Posted July 13, 2013 I don't know. I'm losing confidence that something is being hidden in the NW corner. That fan map does look very good. Good spotting too Dup. Share this post Link to post Share on other sites
gmt 60 Report post Posted July 13, 2013 the body of water here, to the left: I think we can see it in the map-panning scene, around the middle of the mesh linked here. it's cleary not the one with the dam as this is way to the east of the city so it must be this one, sort of Hollywood Reservoir inspired imho. Share this post Link to post Share on other sites
BRO_MAN 261 Report post Posted July 13, 2013 I don't think anyones pointed this tunnel out. At least it looks like a tunnel, but def not a train tunnel, and I don't think there's any paved road there. Ideas? Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted July 14, 2013 So i finally managed to (fairly) accurately map the Alamo Sea today, using a flatten perspective trick. *adds to map* 15 Share this post Link to post Share on other sites
Ku Zi Mu 1194 Report post Posted July 14, 2013 I don't think anyones pointed this tunnel out. At least it looks like a tunnel, but def not a train tunnel, and I don't think there's any paved road there. Ideas? Military base? X-Men FTW! ^ Best map estimate I've seen so far me thinks. That's weird... it looks like my grandma. Share this post Link to post Share on other sites
NeelReel 15 Report post Posted July 14, 2013 Judging by the size of the race track in this, I thing the map should be way bigger than we thought. Share this post Link to post Share on other sites
TreeFitty 2631 Report post Posted July 14, 2013 Do you know the whole race track is shown on the blueprint images? Share this post Link to post Share on other sites
The Goon 75 Report post Posted July 14, 2013 wasnt there an island separated from the rest of the map? 1 Share this post Link to post Share on other sites