Rayge

Members
  • Content Count

    2823
  • Joined

  • Last visited

  • Days Won

    21

Everything posted by Rayge

  1. Well we didn't wait 2 years for the game to release after the first piece of information for IV. I'm sure they started developing GTA IV right after SA and V right after IV, so if you think of it that way it's been almost 5 years now since GTA V was in development. Probably not as fullscale as now, but they had to have a basic idea back then.
  2. Looks like they are according to their twitter page, DUMBFUCK. DUMBFUCK is his name, not flaming.
  3. Yes they were bullshit, but the whole idea was that it caused some excitement and conspiracy. How did the bigfoot rumor even come about? but at least Rockstar took it jokingly with the RDR achievement "6 years in the making" when you kill a bigfoot. I hope there are some rumors to make the spirit live on! Like the serial killer one in SA was creepy, but awesome. I also hope there are thought provoking easter eggs, like the body bags in SA. All those little things just make the game seem more involving.
  4. If he was solely evading the cops, why would he be hanging off the side of a slow moving truck? It seems more logical to get in the fast car and drive away. + the wheels of the truck look fucked, like it's unstable.
  5. Hijacking an armored car full of $. Or a classic stick up. And definitely a helicopter heist. That would be cool
  6. I think that's what every game developer does... Looks back and sees what was good/bad, and tries to change it if it's a good idea. Unless it's a game made purely to generate millions using the same shit every year *coughcallofdutycough* Yea, i agree, but if you look at GTA sa, and GTA 4, in my opinion there was hardly any good things from the previous title. I mean, there were some great new things, but not very many of the things we all loved from SA. So i guess they did look back at some other titles, but they must have skimmed through a lil bit To be fair stuff from GTA SA probably couldn't be recreated in IV; back then the whole engine and shit was completely new so they were extremely limited. It was like a beta test for the upcoming GTA V, where they've had a lot more time to develop the engine.
  7. That makes little to no sense at all. Could you enlighten us to why you would want fire ants? Moths? and all those other ridiculous animals. Alsations, tigers, leopards, cheetahs, gorrillas... really?
  8. what the fuck? i played ALOT of gta 4 and i dont remember tripping on venom. He probably means alcohol.
  9. Okay, I'll be the first to take your copy when it doesn't release this year
  10. Hope they don't bring bullet time to this game, I'm tired of seeing it now in games such as RDR (well Dead Eye but it still slows things down) Max Payne, Sniper Elite V2, Agent. I think they'll include the weapon wheel though, I hope so anyway because it works well in RDR and Max Payne 3. Yup, there's definitely no reason what so ever to switch back to the old way of doing it.
  11. Very true, but from what we've seen so far they actually put a lot of effort into GTA DLC. MP3 DLC map packs are...meh, like the Assassins Creed sequence ones, and all map packs essentially.
  12. Definitely would pay for that. After a few months there would probably be a "3 in 1"pack for like, $150. Not that I would wait that long, obviously.
  13. Goddamn who's voting for more force? Do I seriously deserve to be treated equal to a violent killer when I resist arrest? 6 stars or 2 stars, overkill is just the same.
  14. 225% missions that GTA IV had... so that's roughly, 214 missions in total... And the map was 3x bigger than GTA IV, which was 15.3km^2 (random google source) which would make it 50km^2 in total.... roughly 1.5x as big as JC2's map, in full detail HD detail with huge living cities... Gahd-dayum! There goes 1,000 10,000 hours of my life.
  15. WARNING! Impending pointless DLC apocalypse is almost upon us! Some people may like it, but I think I'll pass on it.
  16. I think that's what every game developer does... Looks back and sees what was good/bad, and tries to change it if it's a good idea. Unless it's a game made purely to generate millions using the same shit every year *coughcallofdutycough*
  17. A huge mall with no loading screens, full of actual usual shops would be fantastic. Of course so would killing countless amounts of people, but that's what everyone was already thinking as soon as the word "mall" is mentioned.
  18. That could easily be incorporated... Assuming the game reaches the border, or at least as south of Los Santos "and the surrounding areas" as possible, the character could easily pick people up there, avoiding police patrol then driving them caferfully without arousing suspicion to their destination... e.g in the trunk. Speaking of that, we should be able to shove random people in the trunk... Like in Sleeping Dogs.
  19. So bascially you're asking if we would pay full price for 3 games... I would, if I had the cash then and there. That would really piss me off, if they forced you to buy some DLC in order to finish the story.
  20. If there is a prison, inmates should be fighting. What prison doesn't have inmates fighting? Would be cool if there was a riot in one mission, somehow. No showers though, that's not necessary...
  21. I think some areas should be locked off, so everything is not available at the beginning of the game. Like some side missions relate to a specific storyline mission, which could be triggered when you do the story mission in one area, leading you to the side missions allowing you to unlock them all over.
  22. If they completely remap the game it's unlikely, but there will probably be a "Ganton" area. Who knows, they might keep it in as an easter egg. That would be great.
  23. Rayge

    Sleeping Dogs

    I really like the game, it's fun to play and not as crazy as SR, but not as serious as GTA IV. One problem I found annoying though was not being able to behold weapons. Guns are rare in Hong Kong I know, but even knives would've been nice to keep rather than being used to slash 6 times then thrown on the ground... Also the parkour is awesome but there are some areas that make you go "really?" when Wei can easily scale a wall far taller than him yet he fails to climb a tiny ledge because of invisible walls.
  24. What a brilliant place to run around torching people alive with a flamethrower!