CaPn bOnEs

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Everything posted by CaPn bOnEs

  1. pacers couldn't do it... now i gotta hope the 76er's can beat the celtics and the heat... they did force a game 7 on them... either way, i wanna see the oklahoma city thunder win it all anyways... i was actually born in oklahoma believe it or not...
  2. this doesn't show the united states so i pass... it all looks "foreign" to me... are you even from new york, wanker??
  3. so how many times did you die? a billion?
  4. hmm, maybe i would try to use horses more often... i should make my mage ride one, shooting flames from atop a vessel, but i wonder if i'll accidentally hit him with the flame and kill him... in the hundreds of hours i've played skyrim though, i've rode a horse maybe 20 minutes tops... and that was tied to two specific moments... unlocking shadowmere and the horse contract quest in riften, where he is coincidentally stored at the moment...
  5. my street would be cloudy, with a faint laughter in the distance, luring you into a contact buzz... everything would be fuzzy after that...
  6. ---------- just watched both videos again... sweet jesus fucking christ, this game is gonna rule this fall... i think CoD is gonna see much closer competition this year... AC isn't afraid to release alongside "the avengers" of the video game industry... and i think they're gonna get closer than ever, perhaps even surpass it since a lot of people seem to be confused about black ops 2...
  7. yea, it showed signs of fun, but it never grabbed me... i guess i am just not really into multiplayer... GTA multiplayer has been the only one to grab me, and i still play GTAIV to this day online... @fitty
  8. i gotta say, after having some time to reflect on the game, it might be one the best stories ever... the combination of max's character, with the situation unfolding in front of him, and from his perspective as well, reflecting back on a life full of shit, in between piling more bodies on top of a new pile of shit, etc... it's good... i think it's really good, for video games of course... but it's R*'s attention to character building that helped bring a mad man with one crazy fucking life, back to life in another time in his life... it's been 10 years since max payne 2, and R* made that transition perfectly... he's a more humble max, and more wittier than ever... it makes the story hold so much more weight when the character is actually driving and not another robot...
  9. can't remember which chapter it was, but by the time i started my 8th re-try of a "rumbling" section, the audio blacked out completely... and when i finally died again, the system froze on me... and i occasionally noticed the audio cut out for a second here and there, but that's pretty much the only issues i ran into...
  10. you have no idea how many times i ran into that random one spot here and there that kicked my ass a few times... that level you speak of though had another one for me, i'll tell you after you beat it... =============================== ----- this game was challenging, even on medium with light aiming assistance... it wasn't until the 2nd half that i realized i should of been getting used to the bullet time... it made some stuff easier, but it also complicated things once the enemy AI started to throw different shit at me, and in bigger numbers too with better gear... i really couldn't get a handle on the one that allows you to jump around in slow motion, but i still tried to use it occasionally... that typically led to me jumping out into the open, only wounding one enemy and maybe killing another... i mainly used bullet time to pull off headshots, and string together kills... it does add variety though to any situation, no matter how you use it... it has many applications ... the action was intense, it offered up a lot of heart-pounding moments to add to the adrenaline as well... i really felt like i was in a die hard shootout, in just about every location... the one problem you have with games like this are the shootouts themselves... they become one more corridor away from another battle arena full of waves of enemies as you advance through each level... this is typically normal with all shooters, 1st person or 3rd... you get used to it, but max payne does offer up subtle changes with each area... one chapter you're on a boat, the next you're back in new york... and of course slumming around sao paulo too... there's clues to examine and weapon parts to collect too while looking for pain killers... and every level offered up a different location with a different vibe... but it's still a shooter, simple rules still apply... pick up extra clips or weapons when you can and look for pain killers.. you're in for a fight at every turn... you're always outnumbered, and you're always fighting out of a sticky situation... it's max payne, and when it rains, it dumps shit on him... R* hit it out the park once again as far as main characters go... i loved the modern noir character they enhanced from the 1st two games... max was constantly narrating his current situation and reflecting back on past shit, commenting on the surroundings, or the reasons why he just picked up that pain killer... you were inside the head of max payne on an adventure, so you'd better buckle up folks... he was full of one liners about any situation, told like he was walking through a comic book, trying to unravel the twisted fucking story he was sucked into once again in a different part of the world... his voice is stuck in my head now, like a bad joke... every time my inner voice talks, i hear this guy with a raspy voice talking like he'd seen it all... and the music was the real reason why the action felt so intense to me... the drum beat that played in the middle of every battle made me stand on the edge of my seat... this game was gritty and the music provided plenty of intensity to those situations... the surround sound system was blasting that drum beat for 12 intense hours... and NEVER EVER EVER EVER forget the theme song, easily one of the coolest theme songs in gaming... it's a gloomy, noir-ish, dark piano tune... and R* also created other ways to play it too, including rock riffs and pop beats, sprinkled all over the menus and action as well... the graphics were good, but really the levels themselves were where they shined the best... these levels had an attention to detail that i've only seen in two places; the uncharted series and crysis 2... the levels oozed color and detail everywhere... i found myself shooting through pop bottles and piles of paper... milk crates and garbage cans... watching shit fly in the air when bullets were flying from every direction... and like i mentioned earlier, the levels all offered up a different palette of textures and locations... i was pleasantly satisfied with the graphics and design... a couple of chapters didn't do it for me, but they can't all be perfect... the rest of them were pretty fucking cool... the game always knew when to replace the battle areas within a level to maybe a chase scene or perhaps a bullet-time action moment... or when to throw a crazy variable such as a grenade, or a silly escalator... i gotta say, they brought max payne back with a bang, and i look forward to his re-emergence in the future... he created high action 3rd person shooters like uncharted... he created slow mo "bullet time" which we've seen in numerous games, including red dead redemption... and he is the dark hero everyone roots for... that final act really threw me through the ringer and max payne completely shined all the way to the end of the game... being trapped in a comic book noir as a john mcclane/james bond mash up just has epic win written all over it... easily the best game i've played this year, and there's some competitors later this year... but right now, they've got some stiff competition... ------- a modern day comic book noir, packed with action around every corner, with dark humor and flair to tie it all together... live the life of max payne, and let him take you through a gritty tale of espionage and betrayal, because it seems like wherever he goes, he's always stuck in the middle of another bad situation... bad luck has followed him at every moment in his life, and he wouldn't have it any other way... yea, two thumbs up ...
  11. didn't we already have that?? http://www.youtube.com/watch?v=EK5e-zNpotA
  12. yea, i forgot to share it, i watched it a few times the hour that it came out... someone shoot me though, because i somehow managed to ignore you guys... it's a great video and shows us just what we're getting ourselves into...
  13. no, i meant what i said... fuck the celtics and heat...
  14. i actually found it to be straight forward and fair enough... you must really suck at the game if you can't kill anyone in multiplayer, or you expected to jump right in after only playing one chapter in single player... i suggest beating the game or getting half-way through before you even attempt multiplayer... i only played two matches and did alright at it... cover is your friend, a lot of people tend to forget that...
  15. i have a friend who's on his 4th run, probably done with it by now... but he thankfully hasn't said shit other than it being awesome... i think he's waiting for me to beat it so he can spill the beans... <{ i posted this while taking a shit!! }
  16. i just learned that i could sprint today... i noticed a difference, but that's because i hadn't used it through 2/3rds of the game... i only got one chapter done today thanks to my scooter breaking down on me... how fucking inconvenient... hopefully i can get out of work tonight at a decent time so i can power-run through the rest of the game tonight... i won't have time to play tomorrow and it's due back as well... man, max payne sure did come out at the wrong time for me, that's for sure... thank god GTA V wasn't coming out on the 24th like everyone seemed to be convinced of, i wouldn't of had much time to fit it in...
  17. will do angeal... i got stuff to do tonight so i won't get the opportunity to beat it until tomorrow or sunday... i am a slow gamer to be honest... i bet the euro's here will have it beat before me, hopefully they also post their synopsis...
  18. i finished the second act last night... hopefully i can get through the story by tomorrow afternoon...
  19. that sounds like hipster talk... funny thing is, i liked the black keys before they became huge... when i heard them in GTAIV, i flipped out because R* put them in the game!! but then they got really big and now i feel like a hipster because i liked them before they became mainstream... but R* does pick songs that are more obscure... including songs from very well known artists... but they do have to throw in songs from guys like kanye west, gotta make that $$... but i do like flashing lights, even though the meaning for flashing lights in the song apply to something completely different than the flashing lights in GTAIV... it was a great choice... how about maino's "getaway driver"?? i don't know how many times i was in a mission trying to evade the cops and i kept hearing on the radio that i was the getaway driver ... fucking awesome...
  20. the heart pounding drumbeat when enemies are near sounds really awesome in surround sound... it ramps up the adrenalin for me, despite dying and having to replay that section again... even though i've gotten a lot better at fighting, i am still dying a lot ... it's kind of a flashback to old school games, with a more forgiving checkpoint system ... it's blasting through a clip of ammo at an inconvenient time that tends to get ya...
  21. u mad bro?? i just noticed something... the game's main menu looked different than the last time i started it up... and it dawned on me that the main menu reflects where the current save is at, the chapter if you will... i was looking at a flashback max payne last go, and today i was looking at the brazil max payne... and sure enough, when i started the game, it reflected the main menu... what a fucking cool feature that will go unnoticed for quite some time by the masses... the attention to very minor details are what make a R* game IMO...
  22. from this guy, i ran across the art years and years and years ago and fell in love with it; i started out as captain bones, but eventually shortened it to bones... and this is some character from a zelda game, but i can't figure out which... i never ran into him, so it must of been from a handheld version...