Synch

Gold Member
  • Content Count

    613
  • Joined

  • Last visited

  • Days Won

    25

Everything posted by Synch

  1. Synch

    Fallout

    We're all ears, Synch. Early in the game I was exploring around Sanctuary, the Ranger Station, and trying to figure out the runaway girl. Went to a nearby farm which turned out to be Abernathy Farm, and "discovered the location", now fast travel-able. Then this loud noise goes off. Something happened and I couldn't believe it so I reloaded from when I arrived at Abernathy and got the fast travel message. It happened again, so maybe not so random??? Here's what happened: Recently, I started discovering these relay towers which unlock radio distress calls. Sorry if that was boring, or you knew about it, or it ruined anything for you. -------------------------------------------------------------------------------------------------------------------- Whenever I see the Queens I think, FOOD! Each Queen drops 5 pieces of meat which you can cook into five 200HP steaks! That's like the most powerful food in the entire game. At one point I had about 40 stocked up. At my Murkwater Construction Site, [Photo below] the settlers are heavily armed and armored, and there is everything built up high to trap her. 3 Laser turrets and a dozen machine gun turrets, plus the settlers. She's dead before I get there, and everyone eats good. I think the first one I found was hard, but they aren't really anymore. No it was a storyline with
  2. Synch

    Fallout

    Have you found all the Legendary Junkie* weapons yet? I'm not addicted, so they don't work for me at that capacity, but I've several large ones at my disposal. On another note, I just did ONE storyline mission and all hell broke loose. I guess it's normal? Don't know if it's cuz I'm at such a high level or what, but there is mass fighting everywhere. This is the point where it is really fun, with shit flying everywhere, but I fear going in any direction with storyline will ruin it. I'm good with all factions, including Railroad and BoS....I think that will soon change if I continue the story. Has everyone seen this? There has been some *really* great developments at this point of Fallout timeline history. For now I am going with mass fighting everywhere to find my 4 remaining Bobbleheads. Also, I had a random encounter early in the game I want to mention, but no one here has said a word of it. It's massive, a non-story spoiler, and I've seen mention of it in the loading screens....anyone want to hear about it? Finally, this is 3 of those psycho monkeys together on a rooftop that I had to climb to get to:
  3. Synch

    Fallout

    I prefer Pickman's blade, but I use a unique ripper anyway. I love Pickman's Blade, almost as much as the Kremvh. I always carry it.
  4. Synch

    Fallout

    To be honest Deathclaws are relatively easy, even the Chamelions. Poisoners sniper from a distance, or Explosive Powerful 10mm Auto Pistol at close range blows their balls off.
  5. Synch

    Fallout

    She's easy, and the youngest in the game. My second wife of three. Love her comments on crafting. "Hmmm....What's that for?" She all but throws her clothes off, so easy. Easier than Cait my first wife.
  6. Synch

    Fallout

    Just hit Level 100. Decided to celebrate by re-visiting little places of interest that I found early in the game. This creek bridge is just south of ArcJet Systems. It reminds us to always look UP. There is a sniper rifle, cap stash, and chems up high on some boards laying across pipes that you can shoot down. The grenade never went off, so I grabbed it this time when I went back. Since finding this place I've always been looking up under stuff, and there is more out there.....
  7. Synch

    Fallout

    Feel free to take anything My main weapon is the Kremvh's Tooth
  8. Synch

    Fallout

    I just want to show you my Gwinnets. It's like Guinness for me. In this screenshot; The marker landed on my Nuka Cherry collection from the inventory but I wanted to show you my beers. So you can come over and drink with me. I forgot to mention there is bacon on the grill, just don't ask what type of bacon.
  9. Synch

    Fallout

    A bunch of dudes at a BBQ
  10. Synch

    Fallout

    Dude those guys are big pussycats. Legendary, Glowing, Chamelion, all pussycats. I'm sure that they are (eventually) trainable, if DLC's and Fallout 3 have anything to say about it. The Gauss Rifle is not the only one shot kill on them. I've got plenty of Legendary and Modified weapons to own them. Hey QD, speaking of pussycats, remember when you said cats were in the game? I picked the lock on a Diamond City resident, only to find this......
  11. I didn't play Fallout 4 last night, for the first night since game release. I feel so....dirty, and violated. Knew I would hate myself this morning.

    1. CaPn bOnEs

      CaPn bOnEs

      dude i've gone a week, twice, without playing fallout 4... i love the game, but i just can't game like i used to anymore... i got more real life shit to do nowadays...

    2. DuPz0r

      DuPz0r

      Same here. I've gone two weeks without playing it, and i'm not really bothered. It's one of those games you can pick up and play right off the bat from where you left it, no matter how long you've gone without it. That's what appeals to me about Fallout.

    3. Synch

      Synch

      You guys have lives, I don't. I am a gamer/engineer. Work, then play, every day.

    4. Show next comments  15 more
  12. Synch

    Fallout

    The Slog Back in early December, first wife Cait and I spent a weekend developing the first edition of The Slog for Wiseman and Diedre. It's been redone since then. All the inhabitants now have upgraded combat armor and heavy weaponry, the turrets upgraded to heavy machine guns with additional two gunner nests. While it is primarily a Tarberry farm we added corn, mutfruit, melons and tato plants. There is a bar, TV, Jukebox, houseplants, plenty of beds, furniture, a full kitchen, most of all interior have also been redone since then. Here are the shots from that time, seems like ages ago. Cait has her own set of power armor, and weapons named after her as all my wives do. In shots 7-10 you can see one of Nora/Synch's prized X-01 Military Power Armor modified with Jet Pack and Calibrated legs for even more carrying ability, on the repair racks. She's such a gear-head...... Note that shot 13 is Hancock trying to get some. Funny that it was caught at this time, because.... This is also, the last known whereabouts of him as he can randomly OD on Jet, and evidently did. Never saw him again after this. Around December 9. Fully maxed out friendship with the Isodoped perk. I trust my ghoul friends more than just about any other creatures in the game, excluding companions. They have made the best provisioners, guards, and workers, so I always give them a bar to up the happiness meter.
  13. Synch

    Fallout

    Yes, the Home Plate is misleading. I actually ran the bases for the achievement before realizing that was my house. Think it's just a place to crash, and later maybe part of a bigger achievement er whatever. The 3rd strong back perk is the weird one - uses AP when over-encumbered, so it's like lug lug lug *blast* for 30 seconds until the AP meter depletes. The 4th is the fast travel when over-encumbered, (Like in New Vegas) I use that constantly to move stuff 'cause I loot to excess, then sell to DC and use in other settlements. The fast travel one will make it easier for you to move mass quantities to anywhere you want. YaY.
  14. Synch

    Fallout

    About the supply lines, I couldn't get it going between my house in DC to any other settlement. It may be possible another way. The farms are the food supply that the remote areas like Hangman's Alley need. Once the farms are double (I use a double food to resident ratio) then there is enough for everyone. I never had Gunners, Mutants, Raiders, Forged, Ghouls, or Synths spawn inside any of my settlements. May be random, because I finally found a Raider peeking inside the wood metal barbed wire fence trying to shoot. The only exception is the Mirelurk Queen at the Murkwater Construction Site. It *only* spawns inside anymore. It's also valuable that I have turrets up high, on buildings and a certain craft item over looking walls. Using the wood floor mode, there is a based ladder with a stand on top. That works great for any 3 turrets, and I used to have all flamers. Now using the lasers, rockets, and shotguns elevated. All of the residents at my settlements have reinforced armor and good weapons. The game notifies you to defend, it's easy.
  15. Synch

    Fallout

    No, these items add skill, and I collect them. I'm currently at level 73. I do have stores set up at many of the settlements though. Here is a shot of the Sanctuary Bar & Stores. Also, the car in a tree......
  16. Synch

    Fallout

    Here's the first 4 racks, completely full. Upgraded to the 2 standing racks. Looks cool.Holds about 1 and a half of the racks.
  17. Synch

    Fallout

    I've been seeing that in the build mode, looks pretty large. How much space does it take? Been spending all my aluminum and adhesives on the X-01 and T-60 jetpacks lately.
  18. Synch

    Fallout

    I keep having to build more of them, the more comics you find. On my 4th comic rack now. Lots of double and triple copies though. Only need one Bobblehead rack though,
  19. Synch

    Fallout

    @bOnEs Never heard of the USS Constitution, or missions there, before you posted, other than the trailer. I guess it is a valid location on the map. Maybe one of the last I had yet to discover, I dunno. Now I've had to go there for a Warwick Homestead mission. (Minute Men settlement protection) Some place called the Drug Den. Stealth in, take care of business, stealth out. Funny, for a place called the drug den, I found none, and I make and sell drugs, so it was funny L0L.
  20. Synch

    Fallout

    Do you mean Graygarden? {The settlement inhabited by all Handys.} The treatment plant is heavy super mutant turf, [Overlords and Suiciders as well] not a settlement, and they re-populate. ___________________________________________________________________ Sorry mods I needed to remove part of / modify my last post due to what I found out to be a non-storyline spoiler. (I found out by following details and doing the math until I came upon the smoking truth) However, Bones mentioned Hubris in one post -- I just found that place and in it, is part of the spoiler so I am guessing most people know of the existence of, but not the details of, the spoiler in question. Apologies.
  21. Synch

    Fallout

    Your basic introduction is very near your vault and Sanctuary at Abernathy Farm. It's cute. They did a great job, watch that thing stretch out in the sun. MoCo for sure, like Dogmeat. Just exploring around where you start is great. Run around, there is stuff everywhere. You mentioned mannequins. Check the creek perimeter in Sanctuary.
  22. Synch

    Fallout

    Cool, as in NOT hostile in that very fucked up area. It was a welcomed surprise. Have maybe a dozen suits already, X-01, T60, T51, T45, loads of Raider parts. Haven't bought from Rowdy yet, just checking out the Atom Cats. Yeah that's what I found, an epic battle, and the caravan was Cricket. Crazy story about the betrayal. I don't know why I wanted to discover the police station but it did bridge the Billy gap I had started before. Never went back for him due to the hostiles. Later after clearing Quincy I met the ghoul couple and it hit me -- I bet they are related. So went back to "Kid in a Fridge" and sure enough, escorted him home. How did you like University Point? That's how I got into the area to begin with. Don't know if it's quest related but I am thinking it is. Never cleared it yet, just reconned.
  23. Synch

    Fallout

    Just faced the group that drove Preston and his group out of Quincy, after their leader was killed. Pretty good read on the terminals. If there was any doubt to their sincerity before, it convinced me. I can't remember what Preston said way back at Concord, but thought maybe they were running from their past. Jun and Marcy never stop their (mostly lame) dialog. Now I know it was trauma and a pretty sad story. Now on to the coolest group so far, the Atom Cats.....
  24. Synch

    Fallout

    Which quarry? There is more than one. If you mean Thicket, go back after you do the mission. Great surprises. This location will later be used for missions that require settler protection. I've had the max carry perks maxed for awhile, but it's like Fallout 3 and NV combined. The 3rd level is frustrating in that it takes from your AP. First 2 are just more carry, last is like NV, fast travel.