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Everything posted by Psy
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Pretty sure Red Dead isn't coming to PC and neither will LA Noire from the sounds of it. I think piracy prevention is the main reason why they're sticking to consoles. The amount of support they need to give to the PC community who can't run the games is outweighed by the number of people who download it so I guess it's not feasible for them to waste the money on it.
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There's not really an "outside of missions". Unlike GTA you move onto the next case as soon as you finish the previous one. The only time you can drive around and mess about is while you're actually on a case (but between questioning suspects for example). But you can do jumps in your car, or respond to street crimes which are mentioned on the radio by pressing X, where you then get an additional blip on the map and can go complete a side mission. You don't have weapons unless a mission/case needs them. For example a bank robbery case with a shootout. Othwerwise there's not actually a weapon you can pull out and shoot at random people. There are other side objectives which I presume count towards 100%. You need to: Get in / drive each of the 95 vehicles. Complete all 40 street crimes. Find something like 50 film reels Discover something like 30 landmarks View 13 newspapers So they're all things that can be done as free roam alongside a case.
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1) how was the driving?? did it "feel" like GTA except with more weight?? i loved GTAIV's real-world physics and had a blast driving all sorts of vehicles around... will it feel like i was driving a cognoscenti minus the reckless killing?? - It felt closer to Vice City handling than GTA4. Like I say the vehicles are slower, so it makes them easier to throw around corners at speed without needing to slow down. You can still pull a handbrake 180 turn so the physics are still there, but to me the vehicles felt like GTA4 but just not as physics based. 2) how did the shootouts feel, did you have any of those?? was the cover system decent, did the guns feel responsive?? - Yeah I had a shootout on a few cases. The guns are similar to Red Dead Redemption. They did seem pretty powerful, but then again I was using a shotgun and tommy gun. You don't have auto aim though. The gun sort of slightly locks on if you aim towards an enemy, but it doesn't stay locked on if they move. You really need to manually aim. The cover system is the same as GTA4 and Red Dead pretty much although because most of the missions with gunfights are specifically scripted, a lot of the environment objects are destructable. 3) did the game get harder the more that you had to investigate and bounce around the map, losing leads and messing things up?? or did it just become longer and tedious instead?? i guess i was figuring that the more you took the hard route, the harder the game made the action... - I wouldn't say tedious. Each case takes around an hour to complete. I never though it was getting particularly hard, just time consuming but in a fun way. You could spend 2 hours searching for evidence on each case if you wanted. i am jealous that you get to experience these things man... you're one of the few that get this kind of star treatment from the industry itself and i love that R* embraces the fanbase like they do... you represent a GTA fanbase, yet got VIP trips for RDR and LA noire as well... how cool is that?? - Yeah I'm lucky, but it's nice to see Rockstar giving something back for the years of dedication I've put into their games. They also believe that fansites generate more publicity for their games than any amount of online advertising, so they works out well for them too.
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It's full of hot chicks if that's what you're asking. But there are a fair share of weirdos too.
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There's 95 vehicle types. My mistake. I think there's 25 actual different vehicle categories too.
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Did you see any characters with beards? - Can't actually recall seeing anyone with a beard. Do vehicles handle differently in the wet? - Didn't play the game in the rain, but the vehicle physics appear less realistic than GTA. It's easier to turn, although that could be because the vehicles are slower than GTA as well. Their max speed is no more than around 90 MPH. What vehicles can't you drive? - Not sure. There's 96 vehicle "types" so I presume you can drive them all. Any motorbikes? - Didn't see any. Can you turn 'clue sounds/piano tinkle/rumble' off? - It's either "on" or "auto" which I presume helps you if you're stuck but not always. Did you see any animals? - Don't believe I did What prevents you going beyond the map area - roadworks, invisible shield? - I didn't go to the end of the map, but apparently there's a train parked across a road at one side of the map and at another end of the map the road just loops around back into the city. Did you see any tits that didn't belong to a dead woman? - Nope, just dead woman boobies and bush How much is ravioli w/sauce? - No idea How old is Phelps? - No idea but given his army experience I'd guess he's in his late 20's or early 30's.
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http://www.igrandtheftauto.com/website/la-noire-fansite-event/ Any questions, post here and I'll answer the ones I can.
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That was one of the best things I've ever seen in my life. Got no idea how they did half of that stuff. Almost makes me want to play GTA4 again with a load of mods installed.
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What a new Vice City would look like
Psy replied to TreeFitty's topic in GTA 5 Pre-Release Discussion (Closed)
They look pretty genuine really. Good fakes. TF should add them to the main site and make a news article about them! -
What a new Vice City would look like
Psy replied to TreeFitty's topic in GTA 5 Pre-Release Discussion (Closed)
I think this Vice logo is awesome: -
What a new Los Santos would look like
Psy replied to TreeFitty's topic in GTA 5 Pre-Release Discussion (Closed)
Too fucking awesome dude -
What a new Los Santos would look like
Psy replied to TreeFitty's topic in GTA 5 Pre-Release Discussion (Closed)
Har har har... -
The original San Andreas screenshot is still one of my faves. Like most people believe, that probably was the most anticipated game in history and those screens started it all. For some reason this screenshot of Fallout 3 made me desperate to play it though:
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Website Problems/Issues/Requests
Psy replied to Psy's topic in Website & Forum Problems & Discussion
You're completely right. -
Website Problems/Issues/Requests
Psy replied to Psy's topic in Website & Forum Problems & Discussion
The only way you're going to find out all the Reputation ranks (of which there are probably 50) is by waiting over time and seeing what people get. I'm not telling you -
James Pedeaston in Take-Two Casting Call
Psy replied to a topic in GTA 5 Pre-Release Discussion (Closed)
Sorry guys, had to give this bloke a positive rep for posting this. Pretty interesting news if it's true. See the home page for our article: http://www.iGTA5.com -
Website Problems/Issues/Requests
Psy replied to Psy's topic in Website & Forum Problems & Discussion
All working from the looks of it. -
That's a pretty awesome list Dup, nice one. I'll see if I can add some to it when I get a chance.
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Most of Rockstar's games are heavily influenced by movies with a similar storyline or genre. I'd say GTA3 was in some part based on Gone In 60 Seconds, Vice City was based heavily on Scarface, San Andreas was based on a number of movies such as Boys N The Hood and stuff... Red Dead Redemption was influenced by a number of western/cowboy movies... What could GTA5 be based on? Obviously it depends where the game is set and which year it's set in, but by considering the possible movies which could influence Rockstar, we may be able to come up with the setting or storyline I currently have no ideas, but that's for you guys to come up with. Although I did see "From Paris With Love" last night and I think something like that has quite a big GTA feel to it.
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99% sure nearly all of those domains are just registered through the same registrar that R* may have used for a few of their domains. There's no way most of them belong to Rockstar. People are just picking out domains that look like they might have something to do with GTA, but seeing as there's no details in the whois for the domains, there's absolutely nothing that suggests they belong to Rockstar at all...
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Website Problems/Issues/Requests
Psy replied to Psy's topic in Website & Forum Problems & Discussion
Ah yeah. I managed to replicate it. I'll look into it. -
Thanks for the offer but it's really not necessary. Paying for a gold member helps to cover the costs of buying licenses for the forums and to renew the many domains I have each year, but I'm not running this to make a profit from the members. I do make a bit through advertising, but I'm happy enough with you guys just visiting and contributing to the community. I'll have to find a way to get something set up for processing payments on these forums soon though, just in case anyone wants to donate or buy gold membership.
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For the front end website I'm using their integration as a trial. If we get a lot of traffic through it, they'll stay, but facebook particularly is a pain in the arse. I coded the site to validate to web design standards perfectly, and Facebook made up their own stupid code which doesn't validate with any normal website, so the whole site doesn't validate. Would love to take it off but I'll try it out for a few weeks first and see what it brings. For the forums, they're built in and stuff like facebook login will definitely be staying.
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Website Problems/Issues/Requests
Psy replied to Psy's topic in Website & Forum Problems & Discussion
Did it just happen once or does it happen every time you do that?
