DuffMan

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Posts posted by DuffMan


  1. I don't know how they put up with it. There's a warning on virtually every page on the Newswire now, I'm surprised they haven't switched to a zero tolerance policy.

    It's pretty obvious that anyone who goes out of their way to spam Rockstar's website is too young (physically or mentally) to be playing GTA.

    I suppose Rockstar doesn't want to be in the news for depriving special children of their freedom...


  2. Fitty did it, I wasn't on at the time.

    Also, no one ever knows that their topics have been moved. Unless, you know, they actually pay attention. Still, a notification when a topic you've made is moved or locked would be helpful. Would cut down on some of the "my topic was deleted for no reason!" posts we're bound to start getting again once there's a bit more GTA V info out and we get a dozen topics a day about the same shit.

    If you quote their post after you've moved/merged it, they'll know.


  3. More houses, lobbies, offices, restaurants, bars, just a lot more interiors. I think R*'s detail on interiors in GTA 4 looked good so why not add more interiors.

    Because memory and loading times. If consoles had more memory and used SSDs you could have more interiors than you could shake a stick at.

    GTA 4 had a lot of issues with pop-in and un-rendered textures and while the engine will be better optimised in V, the hardware will still be seven years old.

    I hope that answers your rhetorical question.

    • Like 2

  4. I wouldnt be suprised if it was next gen.. As a way to sell ps4s.. and thats why we have very little info

    Do you think Sony/Microsoft would allow anyone to release screenshots of games running on hardware they haven't confirmed the existence of yet? Even if they did, don't you think the graphics might look a little bit sharper than they do right now?

    yeah has anyone noticed the buggy trees lol.

    yhmpv.png

    Pretty good confirmation that this is still current generation hardware.


  5. Screw waiting for V. And play it on your 360, it works great. I can't believe you guys call yourselvs GTA fans.

    And what are you smoking Duff? Yea on PS2 the graphics were crap but try it again on the 360 with an HDTV I think you'll feel differently

    Most games look better when they are upscaled and have stronger anti-aliasing. That wasn't really the point I was trying to make.


  6. Has anyone seen the 'Deluxe Professional Edition' they announced a few days ago? Basically another £20 for a shitty bobblehead.

    HitmanDeluxe.jpg

    I would actually be interested if it was a proper statue.

    Also, for the sniper challenge I've worked out a method to earn 700,000 points in 90 seconds. Shouldn't take too long to get to the 50 million you need to unlock everything now. I'm currently sitting at 26 mill with all challenges unlocked.


  7. I bought it in a sale just before Christmas for £22.50. Well over 100 hours later I'd say it was money well spent.

    Definitely buy. Bethesda hasn't caught the 'launch a new game every year' bug... yet. Though they do like releasing lots of DLC, there's plenty of content in the original game to keep you occupied.


  8. The problem with the limits IPB can set is that they aren't flexible enough.

    For example we could set a limit of 550x250 for signature images, but you could still have four 549x249 images stacked alongside and on top of each other, and I don't think anyone wants to be limited to just one image in their sig.

    'Lines' also mean nothing. This paragraph counts as a 'line', but so does a 250px high image. I don't think URLs are going to be a problem.

    We have a max height for the signature field set in the CSS so that it will be cut off if it's any higher than 250 pixels (like yours, Kuz). Aside from excessive file sizes I don't think we need to do any more enforcement than that.

    Do file sizes matter if there hosted elsewhere (ie, imgur)?

    Yeah. I don't think you can host sig images here anyway.


  9. The problem with the limits IPB can set is that they aren't flexible enough.

    For example we could set a limit of 550x250 for signature images, but you could still have four 549x249 images stacked alongside and on top of each other, and I don't think anyone wants to be limited to just one image in their sig.

    'Lines' also mean nothing. This paragraph counts as a 'line', but so does a 250px high image. I don't think URLs are going to be a problem.

    We have a max height for the signature field set in the CSS so that it will be cut off if it's any higher than 250 pixels (like yours, Kuz). Aside from excessive file sizes I don't think we need to do any more enforcement than that.


  10. Gary Neville's a cunt but i think he'll do a good job, apparantly he's a good motivational speaker. Not that it matters, we'll get to quarters and then get destoryed by someone like Ireland, or Italy.

    How weird!!! I was fucking right! That don't usually happen. Should of put a bet on.

    Given England's history they were probably offering 1/100 on them getting knocked out in the quarters (on penalties no less).


  11. The thing with the sneaking and the dumb AI always reminds me of the original MGS.

    *knock knock*

    "Huh, what was that noise? Hmm..."

    "Who's footprints are these?"

    Oh gee, maybe there's an intruder, but they just go back to their posts and don't say anything to anyone...


  12. Does instinct include the built-in wallhack or is that something different?

    You're right about it allowing you to focus on planning a mission rather than wait around and find out what the NPCs paths are for yourself. I'm not sure I'll use it much though, and it will definitely stay off after the first playthrough.

    The dead eye ripoff will be too fun to use to not use at all, but it's also a great way to lose that Silent Assassin rating.

    I quite like the wallhack thing though. It's a much more efficient way of displaying NPC locations without constantly having to use the magical map (which has always been there, so people can't complain about it being easier, it's just more convenient).


  13. @duff - are the new areas in dawnguard huge?? and is it also taking place in the original skyrim map too or is it all it's own location?

    :bones:<{ vote for me!! }

    There's nothing massive. There's a Fort, a castle, a mountainous area just outside the normal map, and a couple of new caves/ruins.

    There's also a small plane of Oblivion

    It's all the original map, although most of it is out to the far sides.


  14. Bought Dawnguard on Saturday. Main quest was a little short (it's virtually the same whether you play as a vampire or a member of the Dawnguard, I chose vampire) but I like the new Vampire Lord mechanic and Dragonbone weapons.

    From what I've played I can't say it was necessarily worth 1600 Microsoft Points but it's good fun. I suppose I'll need to make a new character at some point and play through as a member of the Dawnguard to get the full experience but I can't see it being better than playing as a vampire - I've already done some vampire slaying in the main game, didn't feel the need to do anymore.

    Happy to answer any questions if you have any.