Races: Stock Car (New-Gen Returning Players)
Last Edited by TreeFitty January 04, 2015 : 2 Comments : 19,576 Views
The races are 5 laps around a small loop course. Each race has a specific stock car as the reward and that car will be in the race. You need to win the race to get the car. Note that car will get a tiny head start off the line to make things even more difficult and will also be the lead car throughout the race - collisions aside. Each race's competitors will be in similar vehicles to the stock car with better cars in each race after winning the previous. For the 5th race, you are competing against all stock cars to win a Marshall monster truck. After winning the 5th race the cycle starts over and you compete against the Stallion again.
To begin the race head to the meeting point with a car of your choice. You definitely want something with hustle under the hood. Super cars are not allowed. Franklin's Buffalo does well. Franklin can also use his special ability during the race which offers an extreme advantage.
RewardsThe four stock cars become available to each protagonist via their storage garage (need to purchase the garages to access the vehicles) or you can take whichever one you want after winning the race and park that at a home garage. The Marshall is only available to the protagonist who wins the 5th race.
- 1. Burger Shot Stallion
- 2. Redwood Gauntlet
- 3. Pisswasser Dominator
- 4. Sprunk Buffalo
- 5. Marshall
- Again, Franklin's special ability makes these races extremely easy. You can pass most of the other cars almost 3 times over by the end of the race
- Turbo Start: Don't hold the accelerator until the "Go!" text appears.
- Slow down for turns and take them wide.
- You can force some of the other racers to crash into things such as poles or other vehicles by getting next to them and moving to the side. The other racers will try to avoid colliding with you. Definitely do this to the stock car if you can without taking yourself out in the process.
- Note you don't need to go through the center of the checkpoint marker. You just need to get very close to the outside edge which means you can cut corners a little for some of them.