hulkhogan1
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Posts posted by hulkhogan1
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I like how people are complaining just because they were expecting something amazing. Personally I thought it was a good read, and it made me want the game even more, so I'd say it did it's job. And if you didn't like it, the game is still coming out in just 12 days, so how upset can you really be right now?
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That's definitely grapeseed. Yankton i think is the little down directly north of the Alamo sea, North Yankton could sprawl down from the mountain maybe?.
Here's a map me and Fitty have been working on together. TreeFitty created LS and the roads, i made Blaine County and the North:
Still a lot of roads to add, but i'm looking through all the screenshots and screencap and working them out atm.
You know, I never really thought about it until seeing this map. But the rivers connecting to the Alamo Sea technically make parts of the northern areas of the map act as their own separate islands. It probably won't look like that when we're actually in the world though.
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I'm pretty sure we'll be able to ride the ferris wheel. Why would they take the time to make it move and operational if we couldn't interact with it? Especially after the whole issue of the ferris wheel and amusement park in GTA IV being completely empty and unusable. I don't think Rockstar will make that same mistake again.
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i'm gonna hail a cab, have him drive me into the wilderness and then jack his car and just taunt him and see if he can somehow make it back to civilization.
I had a slightly similar idea. I'm going to find a hitchhiker, and pull up next to him like I'm going to let him in, then tease him by driving forward a bit, and seeing how long he'll keep falling for it before I either let him in, or drive off completely.
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Anyone else curious about how owning pets will work? The gameplay video showed Chop following Franklin on the street, and Chop also had his own blip on the radar. Do you think it's as simple as he follows you around wherever you go until you bring him back to your house? And if you go too far away from him and lose him, do you think there will be any way of getting him back, or is he gone forever? Also I wonder if we'll be able to command him to attack anyone, or if he only does it automatically when we're in danger.
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What do you think that building is up in the hills? It looks much too large to be a house. Based on being able to see where the golf course is down below it, we can establish that this building is located west of the observatory. Anyone have any ideas of what this could be?
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I hope they do put locks on some things until you reach a certain goal, but even if they don't, many of the high end items will be too expensive to have early in the game.
What I think would be cool is if you're able to see all (or at least most) of the available expensive cars/weapons/properties etc. right from the start of the game. That way even early on, you'll have the sense of "Wow, I can't wait until I have enough money to buy that." It will just make it that much more important to carefully plan out the heists, because it will be that much sweeter when we successfully pull them off and are able to receive the benefits.
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Another small cool thing confirmed from this interview is that Bulldozers are in the game.
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That has to be our first real shot of Grapeseed in the shot of the bi plane above Blaine County?
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I don't know about anyone else, but the fact that we'll be able to drive the blimp excites me more than any of the other Special/Collectors Edition content.
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Has anyone thought about the possibility of doing heists in multiplayer? I have a feeling Rockstar has something very big planned for multiplayer, and with crews being present in this mode, I think heists would be the perfect way to use that.
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In my eyes this shot really gives a good sense of how big the scale of the game will be. Just look at how small the cars look compared to the side of the mountain. Now imagine how huge that scenery is going to look from the perspective of one of those vehicles down there. This stretch of road alone has to be at least the entire width of any of the islands in GTA IV, yet this is only but a small fraction of how large the entire world will be. I think the sheer size of this game is going to blow us away.
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Wasn't a hotel used as a safehouse in Vice City?
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Anyone think it would be cool if you could kind of create your own mini heist anytime you want? Like if you want you're free to walk into a bank whenever and try to rob the place, but of course it will be much more difficult to be successful on your own as with a group.
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This shot just looks amazing to me. Look at all those beach umbrellas and how small they are. I think you can even make out a person towards the bottom right of the screen. Now imagine how huge this beach is going to look from the perspective of those people, being able to see nothing but beach as far as you can look. Then a little further back you see the long bike path (which should be a relaxing change of pace from getting around on the busy streets), beach volleyball set up near that (I wonder if you can interact with people playing it or even play it yourself?), and of course the pier in the distance. These beach areas alone give a great idea of the sense of scale in the game, and personally I think this will be one of the most exciting areas to hang out in.
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You could definitely tell they were watching what they were saying the whole time, especially specific topics, like vehicle interiors during gameplay. Good thing the're releasing tomorrows video right before I take my lunch break.
Yeah, it feels like they were hinting at first person views, as well as vehicle customization.
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As per usual, I'm gonna point out some shit IGN "found" in their trailer analysis.
1. "What does his underwear say? Bodier Sachs or something? I'm sure it means balls." It's Didier Sachs, you morons. The joke's only been around for 9 years now...
2. You couldn't kill people in Vice City's golf course because the carts didn't go fast enough...
3. "I wonder if we can go to that observatory?"
4. "Why is Trevor happy to see Michael?"
5. They're still playing off the fact that famous voice actors voice the characters...
6. Officer Pennywether...
The fact that they've apparently not noticed the fact that the Observatory has been present in both of the previous trailers as well as a handful of screenshots makes me think these guys aren't that good at analyzing things.
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So based on the fact that the ferris wheel is moving, does that make it pretty likely that we can ride it?
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Call of Duty 10... Can't wait to see how original it will be.
They might as well just treat it as a yearly sports title at this point and call it Call of Duty 2k13.
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Why Tuesday why not Monday cause its the end of the month or because like the game and movies it ls better it be a Tuesday?
Because that's the day Rockstar chose.
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So far there have been no signs that the carnival rides at the "Del Perro pier" are working. Do you guys think it will be open and working or will it be just like the carnival in GTA IV?
Here's the better question. Is it called Pleasure Pier or Del Perro Pier? Because there are screenshots that refer to it as both of them.
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I'm predicting at some point in the story you will be faced with a major decision involving money. Maybe something similar to GTA IV's two different endings. But possibly something even more difficult. Something along the lines of either getting a big payout or spending all of your money to keep one of the main characters from being killed.
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I'm guessing when we have the swim gear on with the oxygen tank we can stay under water for a short while which is cool. I wonder what other 'equipment' can be used in such ways in the game that give us some kind of advantage
Well, I assume skydiving won't have a very happy ending without having a parachute on you.
Grand Theft Auto V: The Sum of all Peers
in GTA 5 Pre-Release Discussion (Closed)
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And they did. They said they wanted to make the game as good as it could possibly be. So obviously that includes them wanting to make a very large map filled with lots of fun things to do.