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Guest Marney-1

GTA 5 houses and Skyrim type missions

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Guest Marney1

With everyone's attention concentrated on GTA V and Skyrim lately I thought this article I just came across would be quite interesting to everyone:

GTA 5 houses and Skyrim type missions

gta5wishedmissions.jpg

Those gamers that put enough time into GTA IV would have had some police fun in the game, and those that just love to do mindless things could spend hours just shooting police and seeing how many will come after you, and at what extremes the police would go to apprehend you.

While it’s only a game, this is something that Grand Theft Auto became known for long ago, and that’s letting the gamer have total freedom to complete missions or just travel the streets by a variety of vehicles just having fun.

GTA 5 needs more freedom than any of the previous titles, and while we all know that a next-gen system like the Xbox 720 or PS4 could bring a lot more graphic power and gameplay that isn’t possible on this generation of games console, you still cannot underestimate what’s possible right now with the PS3 and Xbox 360.

Having put 150 hours+ into Skyrim since its release, we’ve seen the way quests can be handled to make a world that is almost never-ending. Now think Grand Theft Auto V, and how houses and missions could be used like houses/caves and quests in Skyrim, imagine the limitless potential here?

In Skyrim you could be looking at an old bookshelf in some cave or house in the middle of nowhere, which then leads to a new quest thanks to exploring that new area. Now with GTA 5 we could have many more houses opened up to allow us to explore inside, and we could lock pick doors that then allows us to burgle those homes, which could lead to new missions/quests.

Everyone has their favorite GTA game from the franchise, although most of us will agree that houses and buildings need to be opened up more, which will allow a lot more freedom in GTA 5.

While other ideas like upgrading cars with rims and audio equipment, and a lot more, sounds good we feel the hundreds of homes in GTA need to be opened up to allow the kind of freedom that makes Skyrim great. Both of these games are very different but Skyrim can show GTA a thing or two about immersion.

What ideas do you have for houses in GTA 5 and the ability to find missions or items by entering them?

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Yesh GTA V would be epic if they have put more opened buildings and houses, it would be cool if you for example enter a building and open unlocked apartments and steal something or maybe if someone is at home they could say something like "what the fuck are you doing here ?!" or scream "thief ! Burglary !!" or something like that...:)

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As far as finding missions, they could use it as an expansion to the "stranger" missions they had in IV. Seems GTA has always made it pretty clear where the main story missions are on the map, but I did like how the side missions only showed up when you were in the vicinity. GTAV could potentially only show certain missions when you enter the house/building where they take place. That would at least give us a reason to explore a little.

Maybe off topic, but another thing that was missing from houses in general in IV was interaction with the outside world. For example, Vice City had roof access in the Vercetti estates, something like that would be cool in V. Or maybe the ability to interact with the outdoors from a window or something.

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I agree with sahoff22, they should make the ability to interact with the outdoors from a window like in Vice City...but I think that would be a 100gb+ game...anyways, this GTA is fly 129846912649187264916249612496%

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If only they could merge the two games together! It's would make an epic game. Not having one main storyline in gta sounds good. You make your own way thru the game. Leveling up along the way, and eventually (after 100s hours played) becoming a tommy vercetti type at the end of vice. But at the same time keeping the gameplay and graphics that gta already has. An RPG GTA???hmmm. Fallout with cars and planes....hmmm.

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