BBoi

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Posts posted by BBoi


  1. Just putting this out there, but if you look on the licence plate on the screenshot of the CHEETAH, it says "OCT" which means October, and an orange registration sticker. I looked up and saw that the 2013 sticker for California is also orange! So maybe we will get a 2nd trailer in October (or just about), and the game out in 2013. Just a thought, i hope its just coincidence though because we all want this game sooner rather than later!


  2. Id like to see more car physics. Like maybe wheels falling off or a broken axis from a hard fall. The crash/damage engine was greatly improved from all the other games to 4, but i want to see just a bit more realism in how the car is shaped after a crash. It just looked wierd when your car ended up like:607034-gta4damage1_super.jpg


  3. I want to be able to run and shoot with one hand. Or have the option to use two hands.

    I never thought of that, i wonder how that will work to be able to switch how you'd hold your gun.

    Great idea tho!

    im also new, :jumpy:

    id really like to carry a ak-47 and m4 at the same time because in past GTAs you could only carry 1 machine gun or 1 melee weapon and every weapon is pared up with another, id really like to see satchel charges again and last but not least id like to shoot a RPG out of a car (mabye in a mission?)

    OH YEA and bring better un stores

    Coolio! Welcome.

    I know what you mean, but i think carrying one of each tier weapon on you at one time was silly enough for GTA, but when you can just carry anything you want? Well.....

    But they could do a thing where you could carry any weapon you like, but have a certain amount of open slots that you have.

    And you should be able to shoot out the window of a car with any weapon! But if its a two handed weapon like an AK or a RPG, you would lose the ability to steer for as long as your shooting.


  4. Hello everyone! I'm new to the forum so please don't be too rough! :D

    Anyways... i would like to see some realistic gun movement/physics in GTA5. Like R* did in Max Payne 3, where the slide of the gun would blow back to have a little more realism to it. Also the ejected shells should be tangible by the player (not that you'd want to kick around a shell for an hour). Also, when you reload, the magazine should have physics applied to it too, and fall to the ground when you switch it out. I might be asking for too much, but it would still be real neat! :P

    In previous GTA games all you had was a solid gun that just looked pretty and shot whatever you aimed at. Hopefully we'll get some actual gun mechanics and not just an object that shoots.

    What do you think? Let the people speak!!

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