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Showing content with the highest reputation on 12/20/18 in Posts

  1. 3 points
    So I went exploring around Guarma, I've done it a few times now. But I always avoided the low poly zones, fearing I would fall through and kill my character, sending him back into the playable area. Now after exploring multiple times, I decided to leave no rock unturned and took the leap of faith. I soon realized that, after galloping around a large distance, that the entire low poly segment was solid ground. So I decided to go further, and see how far those low poly models go. To my surprise, Guarma is, in fact, an entirely handcrafted island, with shores, beaches, bays, and even painted on pathways! So my first thought was this must the entire Island cut from the leaked map? At which point I decided to walk the entire island. It took me several in-game days, since I lost my horse down the side of a cliff very early into my expedition, and had to walk it on foot. Interestingly I started to sum up the shape of the island, and the inner mountainous features, and it does in fact match that leaked map island! I noticed Cinco Torres was that small island to the south west of the island, but in the story, the fort had been placed into the bay. Exploring in that direction, I found an island offshore! This can't be a coincidence, it all fits into place, like missing puzzle pieces. So the big question at this point is, why did they cut the content? The map is clearly early development, but they crafted it, and even names added on the leaked map if different locations lead to pathways and square pixel patches which may represent buildings. The island is also big, they could have cut it down, so save memory, yet they left it there like some extremely large easter egg. It blew my mind! So I'm currently compiling the video, although it's very dull watching me walking around a huge empty island, I know that the mapper in you will appreciate it! I'll post that later, Discuss! The island in context: I never thought I'd be mapping Guarma! lmao...