DuPz0r

RDR2 Mapping [Interiors & Out of Map inc.]

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I always knew they were cheat codes. Found most of the ones you posted but i'll keep an eye out for any more I may have forgotten. Sure i've seen 2 and 14 before.

 

On an unrelated note is there any significance to the matchstick shapes? I've found them in quite a few places and more than once they've pointed to a hidden stash.

 

Edited by ViceMan
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Credit to Treefitty for helping with these ones:

 

#02 Small House, SE on the Braithwaite Land

WuUNikZ.jpg

 

#07 Inside a small cave, SW of Bacchus Bridge, Dakota River

NtmOUTu.jpg

 

#20 On a small island, South of Rio Bravo, San Luis River

rYXjNJ1.jpg

 

#12 Upper floor Barnhouse, Solomon's Folly

45OXZyh.jpg

 

So, to summarise there's:

8 Newspaper Cheat Codes

20 Found Locations

9 Unknown?

 

#09 Eat of Knowledge

#14 Be greedy only for foresight

#16.1 Guide me better

#16.4 I still seek more

#26 You want something new

#27 The best of the old ways

#30 Keep your dreams light

#32 You want freedom

#33 You want everyone to go away

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Other than my theories about there being cut story missions from the start, I also noticed that the Marston Glacier mission was cut slightly. And by that, i mean the part of the map where you don't see them go through the glacial fault. Unnecessarily cut imo, since we never get to go back there and see it.

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Here's a couple more, thanks to this community

 

#09 Lake Don Julio House, NA - Credit to Viceman

8kWtGAa.jpg

 

#16.4 Under Owanjila Dam, WE - Credit to Cutter De Blanc

TZkNsc1.jpg

 

#27 Two Crows, South of Armadillo, NA - Credit to gtagrl & Viceman

UjtjRRr.jpg

 

So, to summarise there's:

8 Newspaper Cheat Codes

23 Found Locations

6 Unknown Locations?

 

These many locations in each State: 

Ambarino 7
Lemoyne 4 
New Hanover 4 
West Elizabeth 3 
New Austin 5

 

#14 Be greedy only for foresight

#16.1 Guide me better

#26 You want something new

#30 Keep your dreams light

#32 You want freedom

#33 You want everyone to go away

 

So close, only 6 more remaining!

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After a few days of trying, and speaking with one of the guys that have made it to Nekoti Rock, I finally conquered it! It was one place I never managed to get to, and now I can put that to rest! lol

This should also help anyone else attempting to take the challenge so you know what you're up against before you get there:

 

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Things I've noticed to suggest Mexico was built to be in the game:

  • Nuevo Parisio is fully modeled. (Maybe not to the same standards, but it's mostly there).
  • The full terrain topography is on the map that comes with the game disc (standard edition & up), even though it's been erased from the in-game map.
  • Unique RDR 1 style music plays in certain parts of Nuevo that you won't hear anywhere else.
  • That barking noise in Perdido is unique to that zone.
  • Railway paths are etched into the map surface where they're meant to be.
  • Roads & Paths are all there.
  • Flat surfaces & open spaces where towns are meant to be like they could just drop them in at any time.
  • No slip zones along 90% of the San Luis river so you can go fishing freely

 

And I'm currently working on a town comparison video, where I'll be matching shots from RDR1 to prove that they can be dropped in at any time.

Here's my shots side-by-side actually

rbj0SCo.jpg

pRNtP8I.jpg

aEArn4z.jpg

wEcks0p.jpg

uHPDmsS.jpg

QFOR8yn.jpg

0I0Cl2T.jpg

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Someone commented on that video saying that Marston sat and asked him for a loan to start his own ranch in that room, but I must have skipped that by mistake or something.

 

I found a secret/half finished room inside the abandoned Saloon in Emerald Ranch.

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I managed to get in up the staircase and have a good look around upstairs in the Van Horn Fence with all of the assets for the first time!

previously I breached in from a window, and nothing loaded inside.

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