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Elysian Island South

Welcome to SW Docks, south pier, WH 157, Drive Safely! Watch for barriers - ramps.

http://socialclub.ro...CQ?platformId=2

This one is short but there are jump and many places to fuck up

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Cove Carve

Carve the Cove in a figure 8 style race.

http://socialclub.ro..._w?platformId=2

Bouys set up in circles. Going around and around. Also around through the cove. Could be interesting

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Dirtying of The Jackel

Dirty your Jackel in this dirt race to finish the as the 1# Dirty Jackel! RECOMMENDED AS A RALLY!

http://socialclub.ro...XA?platformId=2

Tight course with Jackels only. A lot of 16 ppl. But play as a rally and it cuts the number of cars in half. Lots of turns on the dirt. Got lots of signs up for turns too, to help navigate.

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I made a new GTA race, "Frozen By Icewinds". I played it a few times with some randoms yesterday, and it's pretty fun. I think the snow makes some of the corners pretty difficult, so it probably will not be as good once the snow goes away.

http://socialclub.ro...gQ?platformId=2

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I decided to do a "proper" race circuit. As in, high speed, well polished corners and stretches. I designed it for the fastest supercars & superbikes, for the best experience, but feel free to try it with which ever vehicles you own.

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http://socialclub.ro...gg?platformId=2

1-16 player Race

High-octane circuit racing through the hills of Great Chaparral and Route 68. Master those corners for a record breaking performance.

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Okay so I think I've got a great track on my hands for once haha. All my friends loved it and gave me helpful tips. With their tips in mind I just updated it and made it far better.

Okay so it's on the dirt track oval in the game and it's set up as a rallycross course. You start on the straightaway and head towards turn one. There is a jump that goes over a cabin, or you can bypass it and dart between the medium gas cylinders. You go through the turn and down the back stretch, there are four jumps side by side. Pick one and hop over the objects behind the jumps. then there are barriers that separate two paths that go into the turn. One path has barrels that need smashing, the other has a small jump over a wrecked car. Head through the turn to come to the front stretch to complete the lap... BUT first you need to make a choice. Three jumps. 1. over several busses, 2. over a shit ton of cabins, or three a jump over train cars. Pick one and go over. The finish is just beyond this point. 5 laps. All out. Go.

http://socialclub.rockstargames.com/member/pie4july/games/gtav/jobs/job/5A_l9l0ZdU6F0cj-Q8XLPg?platformId=2

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Sesh the Sisyphus

http://socialclub.ro...1A?platformId=2

BMX race at the Sisyphus Theater. Hop along through the checkpoints to victory!

Sesh the Square

http://socialclub.ro...7w?platformId=2

BMX Race around the Legion Square. Tread Carefully. There are many obstacles you must bunny hop!

Really like making BMX races. very forgiving in what location you use with the bunny hop. and the fact they have a minimum distance lower than motor vehicles.

post-39-0-33350300-1388538535.png

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i suck at BMX'n but the races you guys make are fun as hell :D...

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i just created a short circuit race, would love to test it later with a group of people...

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The Mirror Park Hustle

Land Race - 1 to 16

http://rsg.ms/1cmEU17

Cruise around Mirror Park in this 'Pedal-To-The-Metal' Street Race. The short circuit plays better with multiple laps and traffic, so don't be afraid to raise the stakes!

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I can see from that image that it's going to be a nice fluid circuit. I'l add it to game now.

I'm back with an upstream boat race. And it's not for the faint hearted xD. Starting in the Alamo Sea, you have to race up the Zancudo river, in search for the source. Good luck, and practice your seashark floating skills :P

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http://socialclub.ro...8A?platformId=2

Boat Race 1-16 players.

Find the source of the Zancudo River.

Honestly though, this one was a struggle to make, checkpoints are near impossible to place, but i figured out a glitch with the seashark that let occasionally aloud me to place them, so I hope you guys appreciate the effort, even if it's another difficult one. ;)

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Sesh the Square - DiO

Nice bmx arena. Some challenging jumps. I do think the last two checkpoints are a little close together though. Me & Handsome both missed the final ramp, and went round, but we both finished the race before we even hit that post-ramp checkpoint somehow.

The Mirror Park Hustle - bOnEs

I do like this area of the map, and the road is perfect for a little circuit. The race was fun, and challenging with traffic on.

BMX Bandits - Handsome

Nice use of the map, some nice compositions, and some tough terrain climbs. I don't think i set up the game properly though, as my opponent was on a race bike whilst i DNF on my BMX. Apart from that, it was a nice ride.

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me and a bunch of dio's skate buddies played a playlist full of new shit from me and dio and you... i really did like my mirrior park race... i played it a couple times with kuz and ace before i played it with dio's buddies... i am thinking 4 laps is the absolute best way to do it... 3 is good, but we all felt it went too fast... and dio complained about 5 laps but that's because we were already well into an hour or so into the playlist and i could tell he was getting a little impatient lol...

the chapparal circuit was pretty good... we only did 1 lap but i feel like it's full potential is in 2... it was fun, i finished dead last i think since i am no good with super cars on open roads (adder i think)... i always hit something and no one else ever hits anything...

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Nice, yeah it's 2 laps as default, and I think it's more fun on bikes than supercars. DiO & Ace both experienced the 'upstream struggle' last night with DiO's skate friends. What did you think? I got the laughs I was hoping for, so it was a success im my opinion.

I have a couple more to add soon ;)

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I had to try it. A 16 player police chase through the airbase and into the wilderness...

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http://socialclub.rockstargames.com/games/gtav/jobs/job/P5lFQOK0CU-rq_yv2tK19A?platformId=2

Police chase (Race) 1-16 players.

Provoke the law by trespassing on the airbase and escape with a hefty wanted level.

Crawler's Clutch seemed pretty popular from a sandbox point of view (not a serious, competitive race). So here's the sequel, Chainski Trial is harder than it's predecessor in some places, so chose your path carefully (Damn, i love making challenging races).

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http://socialclub.rockstargames.com/games/gtav/jobs/job/UBxM2LUxA0G-bJdW-3BDVQ?platformId=2

Rock Crawl (Race) 1-16 players.

Crawl your Sandking across San Andreas's most unforgiving rock faces from San Chainski to Mt Gordo.

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how did you get into the military base? it says restricted when i try to put anything in there... i had plans for a loop de loop around inside the base with all the military chasing you but it wouldn't let me...

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finally created a sea race, it's another short circuit one, takes place inside the dam...

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That Dam Race

Sea Race - 1 to 16

http://rsg.ms/1lfy3Pn

This Seashark race takes place in the Dam's Resevoir, cruising back and forth, dodging oncoming race enthusiasts like yourself.

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k, played a few of your races by myself just to see them...

rock your bati - been meaning to try it and wow, if they don't fix the ramp issues, no one is gonna be able to create cool shit... i kept slamming into the base of the ramps and dying... even lifting the front end on some of them didn't work... but it's a fun challenge if the ramps didn't have issues...

upstream struggle - OOHMMEERRRGGEEERRDD... i didn't think i'd make it all the way to the top!! :lol:... the stream kept getting smaller and smaller until i swear at one point there wasn't a stream... but that was pretty fucking cool...

chainski trial - it's not as good as crawler's crutch IMO, but it was fun... i love a good challenge...

dustin' the fuzz - ok, now i see what you did there... i missed the turn inside the base but it surely made the rest of the race entertaining as i had cops and helicopters at nearly every turn... my goal was to reach the end without dying because i think if i did, the cops would be gone.. made it with 2 blown tires, a damaged front end, and about a hundred bullet holes...

i've always wanted to have a race with an instant wanted level... i created one at the prison but never got a wanted level... i might have to create one that dusts across the fort to get one...

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Thanks bOnEs, i like a good crit.

Rock your Bati & PCJ Playground were ruined by that ramp glitch.

Upstream Struggle is probably my favorite race so far. Whoever I've played it with, I've gotten a good laugh out of it so far. It was a bitch to make, because the checkpoints were damn impossible to plant. I figured out a glitch though, if you sort of pull a wheelie in the seashark, the checkpoint flashed yellow really quickly no matter what the angle of the terrain. So i managed to stick a few lucky checkpoints all the way up that stream. That seashark is a monster, i tested different Zancudo streams, and it can climb small waterfalls!

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dustin' the fuzz

the race in zancudo is a bit too tight and some of the checkpoints need changing.

the first jump going in. i hit a poll, didnt make it in, flew over the fence and somehow blew up. I respawned on the gate's roof/awning thing. tried to drive off. didnt clear the front gate. flipped over. had to roll over and backtrack to try the jump again.

and getting inside it far too tight. the wanted level is enough. Hit ANOTHER pole (yes, i like hitting poles apparently. lets get that out of the way. ) on the way out. got stuck behind the ramp there. couldn't back track down the one side cause the ramp is in the way. couln't take the other gateway to the to swing around the main area because it was blocked by like 20 crusaders with military in them. got shot and died

to much of a struggle. use the large ramp that is already in the fort at the end of the run way. way easier. and bikes can use this ramp too

awesome concept tho. some changes and it will be awesome

upstream struggle

its fucking awesome

chainski trial

its fun and hard like the other crawler. idk if theres anything you can do but on a lot of the respawns in checkpoints you get completely fucked over. just respawn and start sliding backwards down a mountian.

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i must be one of the only ones that don't struggle with dup's checkpoints on those crawler races, probably because i don't miss a lot of them ;)... plus, i spent a lot of time doing that in single player before GTAO even came out...

i take it you lost your wanted level after dying? also, the jump you're thinking of might not have a place to drop a checkpoint...

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Ok, I need feedback on this one, theres a few crazy parts in it, and keep in mind this is only my 2nd track (i'll post the first one below this) I'm not ENTIRELY happy with either of these, but be honest here, if it sucks it sucks, if its got SOME fun in it, let me know at what parts. Thanks,

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Tricky!!

Xbox 360

1-16 Players Land Race

http://rsg.ms/1bU9Rd2

Description

A tour through various sections of the city. Its going to take some skill and precision to make it out alive. Hit the right jumps and you might just win! Race created for up to 16 players.

And my first one:

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Windmill Kicker

Xbox360

1-8 Players Off-Road Race

http://rsg.ms/KEnY0O

Description

Race through the gusty windmill farm navigating tight turns and switchbacks. Offroad race for up to 8 players. Beware of the kickers and cliffs!

Again, let me know what you think, both were made really late at night and might have some illogical spots in them so give me some feedback and tell me where I should scrap sections or change them.

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Made one more, meh I need to go to bed...

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Clog The Drain

Xbox 360

1-5 Players Sea Race

http://rsg.ms/1bWnM2v

Description

Take a splash down the Los Santos river as you try your best not to clog up the drain. Point to Point race for up to 5 players. Be sure to bring you're life jacket!

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The V-Wood Scoot

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"Tear through the alleys of West Vinewood, pushing your two-wheeled beast up to breackneck speeds. Actually, it's a race for scooters. And you likely won't be getting much speed."

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