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What are you looking for in GTA5?

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The last two posts I read in the GTA5 forum were stoner posts...

But seriously though, I'd love to see denser traffic and peds around the CBD....

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I couldn't find a forum to put this, so i shared it here

By: Island Bot

IslandBolt17 minutes agoReply

New details of GTA V is released by Playstation Magazine! Check it out below: Source is below PlayStation Brazil no *R does'nt post everything some magazine has exclusive interviews with *R worldwide I translated into English for you

- All "powers" from the characters will be activated with the button L3/LS;

- As we know, Michael will have a "Bullet time" as Max Payne, which will be very useful in firefights.

- The idea for the slow motion of Franklin when he is in cars is to use when we want to make too sharp a turn, or a risky maneuver.

- Trevor suffers half damage and give double damage.

- Trevor coexist with drug addicts and bikers (Surely the bikers The Lost, GTA IV.)

-Franklin's home is in southern Los Santos.

- Michael did not start the game living in a mansion, but a Hotel, the Hotel Von Crastenburg. (Because he is in the FIB protection program.) ((((breaking news))))

- Franklin missions will be Wars Gangs and racing.

- Franklin is the typical character GTA, he is beginning his criminal career and is now trying to get ahead in life.

- Michael starts the game "rich", even still living in a hotel.

- GTA V will be different from the other GTAs, here the entire map is already unlocked from the very start, for you to explore this world.

- Michael mission will be High Risks with big shots of Los Santos.

- The heists are not part of the core gameplay story. (i didn't understood this, but....)

- Michael was the first protagonist planned for GTA V, is the only considered "family father" (The Enks pyre)

- There will be DLC to buy, but Rockstar did not say when.

- For the first time in the series there is Bus routes. (now that's new)

- Curiosity: Trevor is the third character in the series to appear in his underwear (Like CJ and Toni Cipriani.)

- Trevor has 2 tattoos patterns:" Cut here" and "f*ck you" in the neck and the fingers.

- There will be Base Jumps. Rockstar describes them as: An opportunity to enjoy the incredible scenery.

- The seriousness of GTA will end up a bit, now the game will be more focused on fun.

- There are plenty motocross tracks in the mountains.

- You can find people in the middle of the road, and especially in the interior, giving then a ride.

- There will still be the sight on the hood of the car, but will not make you seasick much of the car rocking, because the car is "firmly on the ground."

- If you like sports get ready, the game will have yoga, triathlon, tennis, golf and so on.

- You can change the hairstyle of the character.

- Dan House said: It is better to have minigames well made ​​and cool than 5 minigames half mouth and cloying.

- In the game there will be a social network where you can see video and etc.

- Now the photos you take in the game may be uploaded for the Social Club.

- According to the team of Rockstar, the look of Franklin was the one who changed the most since the beginning of the game development.

- Franklin has no family, money.

- Lamar is his colleague and member of Grove Street.

- The weapon customization is vast, with many ways to customize, putting silencers, several types of targeting

as holographic extended Cartridges and more.

- The sights are in practice very similar to Max Payne 3, with normal white reticle, when targeted at an enemy and it turns red when you shoot the enemy in mortal she makes an X.

- There are 3 modes sights, the traditional called Soft Lock the Free Aim, without any help and Hard Lock.

- Tip of Rockstar 1: If your plan is to steal a plane, go with Trevor, he is the best pilot.

- The @IslandBolt Sources

http://www.gta5fc.blogspot.com.br/2013/08/novos-detalhes-de-gta-v-divulgadas-pela.html

http://atualize.net.br/Noticia/44398/novos-detalhes-de-gta-v-e-da-missao-blitz-play-divulgados-pela-revista-playstation

Found on: http://www.rockstargames.com/newswire/article/51186/new-grand-theft-auto-v-screens-the-fast-life.html

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I was watching trailer #2 and noticed the guy at the bottom left corner. Hes either cutting or watering Michael's lawn. I'm not sure if someone spotted it before me but I thought I'd go ahead and show it to you guys. Personally I think its a nice little detail R* added to the game. Maybe we have to hire him at the beginning of the game and I'm guessing he'll come every once in a while to tend to the lawn.

gi2i.png

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I hope we can ride in limos this time around ... Once you have the big house cars and ect might be nice to show up in style and start shooting up the place

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Limo's aren't style, they are cheap, tacky nonsense for brides to be on the night before their wedding. Its for school Proms. Style is a Helicopter or a big ass Range Rover of sorts.

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Oh yeah, the baller armored ones, not like the ones you saw in IV with its lights between the windows, and its "wine" bars..

Indeed, being driven wherever you want in a black Cadillac-esque limo would be pretty cool imo.

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I would like to see more destructive enviroments and maybe even some weapon customizeation would be good to see and maybe even when you crash the damage is more realistic on the visual side of things and the same wonderful and ridiculously fun cheats as san andreas, really looking foward to this game

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I would like to see more destructive enviroments and maybe even some weapon customizeation would be good to see and maybe even when you crash the damage is more realistic on the visual side of things and the same wonderful and ridiculously fun cheats as san andreas, really looking foward to this game

Have you not read or seen any GTAV news???

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Oh yeah, the baller armored ones, not like the ones you saw in IV with its lights between the windows, and its "wine" bars..

The limos in IV has tvs in them it would be cool if you could watch tv in V while riding no more trip skipping for me well for a while (Meg's voice ) ... Show up to the heist like Boss lol armored real POTUS like

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I just had an idea about the Next Gen GTA but couldn't find a relevant topic, so I'll just put it here.

I think that the Next GTA, GTA 6 ( or whatever you want to call it ) should be set in Vice City in the 70's/ 80's ( yes, like the last one ). Mainly because of the Music and Clothing ( having a unique and very cool feeling ), but also because of what real life Miami was like back then as well.

The old Vice City had you buying up Real Estate all over the two islands, but in reality there could be much more done in regards to this aspect of the game. Real-Life Miami was pretty much built by the Drug Lords of the 70's and 80's using Drug Money. Before them and their massive developments came along the foundations of Miami were pretty much just a big swamp ( unrecognisable from what you see today ).

So what I want to see is; your GTA 6 character have the ability to choose ( with the money they earn ) what kind of buildings and businesses ( or illegal rackets ) are built in the city ( and to have the ability to choose what their exteriors and interiors will look like/ as they'll all be enterable and fully interactive ). Also for this mechanic to work properly the game would need to progress over a certain period of time ( from the late 70's to the late 80's ), to properly show the development of Vice City from a small swampy town into the sleek metropolis more similar to the modern Miami of today.

Of course this Next-Gen Vice City would have to be more complex and intricate than any other GTA before. With fully functional Shopping Centres with Clothing Shops, Gun Shops, Tool Stores, Movie Theatres, Barbers, Tattoo Shops, Gyms, Video Game Arcades, Fast Food/ Up-Market Restaurants, Laser Tag Arenas. There should be fully functional stadiums with live football games or rock concerts ( kind of like the one with Phil Collins in Vice City Stories ). There should be Racing Tracks, Go-Cart Tracks, Horse Racing Tracks, and fully functional Casinos with every type of gambling you can thing of. There needs to be Strip Clubs and XXX Porno Theatres, Major and Minor Airports/ Air Strips, Marinas, and Martial Arts Gyms which can teach you different styles of Melee Combat. Car/ Boat/ Plane and Helicopter Customization in Chop Shops, Hangers and Marinas. Everything needs to be of the highest quality, and the attention to detail needs to be immaculate.

There needs to be Massive Alligator-Infested Swamps south of Vice City, and more countryside dotted with small Redneck Towns to the west and north. With plenty of exploration opportunities in the countryside ( and hunting for animals through the bush/ swamps ), or navigating the complex river systems by kayak/ canoe and encountering overly friendly locals along the way ( think Deliverance ), as well as fully mapped-out underwater environments. And possibly a Big Island to the South reminiscent of Cuba, with a Tyrant-Like Dictator you can go to war with ( employing your own personal army to take over the country section by section/ this might be going a little far ).

Cuban and Haitian Gangs in the Ghetto parts of the City, and the Italian Mafia and South American Drug Cartels fighting with one another for territory and control of the drug trade. Meaning that there will also be an in-depth Drug Economy which you heavily influence and slowly monopolise. There will be Safehouses/ Purchasable Properties of all shapes and sizes all over the city, from dingy trailers in one of the poor Redneck Trailer Parks to massive Mansions and Multilevel Penthouses ( all of which you can upgrade and customize to suit your personal taste ).

The game should only focus on one protagonist this time around so you can have a full character creation system, which is also heavily supplemented with RPG elements ( all the stats from GTA V but more ), and the need to eat/ drink and sleep every once and a while to avoid penalties to your characters stats. Fat and Muscle are also influenced by food eaten and any exercise done in the gym ( but this time any muscle gained in the gym is much easier too maintain ). There should also be some kind of XP system implemented so that you're character can level up and pick perks that enhance their skills with bonuses. Also abilities like Bullet Time ( like in GTA V ) or a new one like a Rage Mode where you're invincible and deal massive damage for a short period of time ( like in Scarface: The World is Yours ). And the ability to pick a special perk once you've maxed out one of your skills ( like for lung capacity, you could pick either unlimited water-breathing or a special unarmed attack against Sharks while underwater ). Also some kind of Reputation/ Respect system that dictates how NPC's and different criminal factions deal with and react to you

So basically the game starts off with you being a small time nobody who arrives in town from Chicago. You start with zero money, zero weapons, zero reputation/ respect and no assets. And then you go on an epic journey that shapes the very image of Vice City, meeting all sorts of crazy characters along the way, and making a lot of enemies as well. It's a cliché rags to riches story, but it could be done bigger & better than it has ever been done before. With the game either landing you back in the poorhouse at the end, or as the Crime King Pin of Vice City. But as most of the Drug Lords of Miami are either dead or in jail, I would go with the former...

I could type more, but I'm tired as hell and can't form anymore coherent ideas. So I'll just leave it at that.

Sorry for so much text...

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I just had an idea about the Next Gen GTA but couldn't find a relevant topic, so I'll just put it here.

I think that the Next GTA, GTA 6 ( or whatever you want to call it ) should be set in Vice City in the 70's/ 80's ( yes, like the last one ). Mainly because of the Music and Clothing ( having a unique and very cool feeling ), but also because of what real life Miami was like back then as well.

The old Vice City had you buying up Real Estate all over the two islands, but in reality there could be much more done in regards to this aspect of the game. Real-Life Miami was pretty much built by the Drug Lords of the 70's and 80's using Drug Money. Before them and their massive developments came along the foundations of Miami were pretty much just a big swamp ( unrecognisable from what you see today ).

So what I want to see is; your GTA 6 character have the ability to choose ( with the money they earn ) what kind of buildings and businesses ( or illegal rackets ) are built in the city ( and to have the ability to choose what their exteriors and interiors will look like/ as they'll all be enterable and fully interactive ). Also for this mechanic to work properly the game would need to progress over a certain period of time ( from the late 70's to the late 80's ), to properly show the development of Vice City from a small swampy town into the sleek metropolis more similar to the modern Miami of today.

Of course this Next-Gen Vice City would have to be more complex and intricate than any other GTA before. With fully functional Shopping Centres with Clothing Shops, Gun Shops, Tool Stores, Movie Theatres, Barbers, Tattoo Shops, Gyms, Video Game Arcades, Fast Food/ Up-Market Restaurants, Laser Tag Arenas. There should be fully functional stadiums with live football games or rock concerts ( kind of like the one with Phil Collins in Vice City Stories ). There should be Racing Tracks, Go-Cart Tracks, Horse Racing Tracks, and fully functional Casinos with every type of gambling you can thing of. There needs to be Strip Clubs and XXX Porno Theatres, Major and Minor Airports/ Air Strips, Marinas, and Martial Arts Gyms which can teach you different styles of Melee Combat. Car/ Boat/ Plane and Helicopter Customization in Chop Shops, Hangers and Marinas. Everything needs to be of the highest quality, and the attention to detail needs to be immaculate.

There needs to be Massive Alligator-Infested Swamps south of Vice City, and more countryside dotted with small Redneck Towns to the west and north. With plenty of exploration opportunities in the countryside ( and hunting for animals through the bush/ swamps ), or navigating the complex river systems by kayak/ canoe and encountering overly friendly locals along the way ( think Deliverance ), as well as fully mapped-out underwater environments. And possibly a Big Island to the South reminiscent of Cuba, with a Tyrant-Like Dictator you can go to war with ( employing your own personal army to take over the country section by section/ this might be going a little far ).

Cuban and Haitian Gangs in the Ghetto parts of the City, and the Italian Mafia and South American Drug Cartels fighting with one another for territory and control of the drug trade. Meaning that there will also be an in-depth Drug Economy which you heavily influence and slowly monopolise. There will be Safehouses/ Purchasable Properties of all shapes and sizes all over the city, from dingy trailers in one of the poor Redneck Trailer Parks to massive Mansions and Multilevel Penthouses ( all of which you can upgrade and customize to suit your personal taste ).

The game should only focus on one protagonist this time around so you can have a full character creation system, which is also heavily supplemented with RPG elements ( all the stats from GTA V but more ), and the need to eat/ drink and sleep every once and a while to avoid penalties to your characters stats. Fat and Muscle are also influenced by food eaten and any exercise done in the gym ( but this time any muscle gained in the gym is much easier too maintain ). There should also be some kind of XP system implemented so that you're character can level up and pick perks that enhance their skills with bonuses. Also abilities like Bullet Time ( like in GTA V ) or a new one like a Rage Mode where you're invincible and deal massive damage for a short period of time ( like in Scarface: The World is Yours ). And the ability to pick a special perk once you've maxed out one of your skills ( like for lung capacity, you could pick either unlimited water-breathing or a special unarmed attack against Sharks while underwater ). Also some kind of Reputation/ Respect system that dictates how NPC's and different criminal factions deal with and react to you

So basically the game starts off with you being a small time nobody who arrives in town from Chicago. You start with zero money, zero weapons, zero reputation/ respect and no assets. And then you go on an epic journey that shapes the very image of Vice City, meeting all sorts of crazy characters along the way, and making a lot of enemies as well. It's a cliché rags to riches story, but it could be done bigger & better than it has ever been done before. With the game either landing you back in the poorhouse at the end, or as the Crime King Pin of Vice City. But as most of the Drug Lords of Miami are either dead or in jail, I would go with the former...

I could type more, but I'm tired as hell and can't form anymore coherent ideas. So I'll just leave it at that.

Sorry for so much text...

Thank u for all this but i dont feel like reading it.

Well imma read it some time.

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I think that the Next GTA, GTA 6 ( or whatever you want to call it ) should be set in Vice City in the 70's/ 80's ( yes, like the last one ).

Sorry Gunny for derailing again but whilst I think your story idea is great BlackSox, I think the only thing they'll do different is the period. It'll be modern day VC as it'll be easier to link to LC and LS/SA when the time comes.

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Sorry Gunny

Don't apologize, mate. I wasn't bothered by it, just wanted to break BlackSox's balls. :P He's got some great ideas in that wall of text. I hope to see the majority of them come to fruition when VI rolls around.

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I don't want an automatic 4 star wanted level just for going into the Airport, I mean Trevor at least - being a pilot - should be aloud inside without hordes of NOOSE instantaneously gunning him down with a Helicopter that just happened to be flying nearby to instantly join the pursuit at low altitude while 747's are still landing, taking off and taxiing

I should add I mean the main, Los Santos International Airport, not the Military/smaller airpads dotted around

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I was just thinking the other day (my first mistake) and I think it would be awesome if GTA V had some kind of inventory system, much like RDRs.. You switch to it and you'll have a kit of the shit that wouldn't be a part of the weapon wheel.. For example, in our inventory it might contain our customized bike helmet, bandana, mask, binocs, parachute, maybe an ifruit ipod, maybe extra armor, etc.. That way we'd have the option to throw on our masks or helmets whenever we want, not just when we hop on a bike.. In one of the multiplayer reviews, they stated that to lose your wanted level after some kind of mini-heist, you could just take your mask off (if you were wearing one before), which means that your not going back to a safehouse to take it off.. I hated how in IV, if I wanted to run around in my ski mask and terrorize the city, I'd always have to go back to an apartment to take it off again, which was very inconvenient toward my killing sprees.. :no: Having an inventory could also open up a lot of options, for example: homemade type weapons, maybe a medical kit, or just random things the character may find in the world (underwater items, hidden collectables)..

What do you guys think? Plausible?

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