Joe King

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Posts posted by Joe King


  1. I hate that we can rotate our cars in midair. We can now adjust how we are going to land, which makes doing stunts (the number one GTA past time) completely pointless. If we are guaranteed to land perfecty everytime, there's no risk or skill required to pull of a jump.

    ALSO it's annoying! When I'm driving intensely and the car gets just slighty airborn, the rotatycarinmidair kicks in and so I try turning the wheels left a little, the car rotates onto it's roof.

    My list of dislikes... it's long: Gameplay/Police - Sneaking is a useless feature outside of missions, you can be out in the woods and if you kill someone with a silenced rifle, you get 1 star immediately. - Police, the all seeing eye. Blow up your car on top of a mountain and bam, sherrif SUVs everywhere. - Sometimes it takes longer to get rid of a 1 star level than a 3 star level. - Let's say you steal a cop car, get 2 stars and you're being chased. The cops get a turbo boost to pile your car from behind, even though it's the same performance car that they are using. - Pedestrians call the police for the sole fact that you are standing next to them. Not always, but it does happen. - When you get attacked by some gangmember or just angry pedestrians, and you knock them out in self defense = wanted level.

    Fist fighting is pointless because you punch someone and 20 seconds later, cops are shooting at you. They put batons in the game, why don't cops use them? Come on Rockstar!

    Also, if you punch a cop now, you get an inmediate 3 star wanted level.

    • Like 1

  2. HOLY SHIT that Episode 11...

    Can someone remind me about the whole ricin deal? I don't really remember except that Brock was poisoned by it.

    Brock wasn't poisoned by ricin, brock was poisoned by the lilly of the valley which Walt has a plant of by his pool, he can be seen removing the evidence of the plant. I believe they were going to use the ricin cigarette to kill fring.

    .

    Hmm...

    So why did Jesse beat the shit out of Saul about the ricin?

    Saul took the ricin from Jesse because Walt told him to. I believe that's as far into as they went I think the loose end will be tied up next week

    Still doesn't make sense to why Walt took the ricin then...

    It was to make Jesse think Gus took it to kill Brock. Watch season 4 again.

    Also, am I the only one dissapointed with this season?

    I hate that they made Jesse flip, especially for no good reason.

    "He can't keep getting away with it!" - WTF?? Jesse has gotten away with everything he has done, which is just as bad as Walt. He was Walt's partner from the begining, now Walt is wrong and Jesse is so rightous because Walt fed Brock that lilly of the valley? Walt did it to save himself and his family when Gus wanted to kill them, which was Jesse's fault to begin with and Walt stood up for him on that.


  3. I was driving the wrong way across the Broker Bridge the other day, hit a cop head on, catapulted him out of his vehicle and somehow had cops on my arse in no time. Those LC cops are pretty talented when it comes to radioing for help :P

    Pretty much sums up cop in GTA IV (1:49-) :P

    BTW I like how everyone here is saying cops shouldn't start shooting you straight away, for us to be able to quietly kill cops, for cops to use things like stingers and shit... basically the way cops worked in SA.


  4. Glad to see these as they give out abit of new info, but I never understood achievements/trophies. What are they for? Why should we care about them?

    All they seem to do (on PS3 anyway) is block you using your saves on a different console or different username.

    The things you have to do to get them, why not just make those regular objectives in the game and not some universal checklist?


  5. One little thing that was mentioned in the interview, passive mode. you can't hurt other players but they also can't hurt you. good for when that little prick 8 year old is spawn camping you with a sniper rifle. looks like they put a lot of thought on how to prevent people from just being jerks.

    As the person with the sniper rifle, I will have you know that the 8 year olds are the ones with RPGs or similar explosive weapons. Kiddies love explosions. :P I also wonder if they will fix the issue that someone can still harm you with explosions in the "friendly" matches (getting thrown and the fall loses health).

    The 8 year olds are the one who get in the buzzard and constanly blow up the other spawned buzzards when someone trys to gets in.

    • Like 2

  6. Maybe you can see out of the apartment but not in?

    ^This.

    I can't see any other way it would work. Maybe R* have thought of something better, but I'm sure it's something along those lines.

    well, most curtainwalls (those buildings with the mirrorish glass panels) are tinted so I could see that working. If they are all tinted windows then you could shoot anywhere with no correlation to where the apartment is and that could sort of solve the problem. however, this would mean that all apartments would have to be in more modern buildings, so no older apartments with the classic windows I suppose?

    Think back to Vice City, the first safehouse you own - you can see out but not in. Also I don't know if anyone has played the 'stories' on PSP, but all the safehouses in those games can be seen out of, but not in.

    It may seen like a bit of a bummer not seeing into the safehouses in GTAO, but this does allow you to permanantly own a safehouse on any session, without conflict with other players. Or maybe R* have thought of something better, who knows?

    I would have thought the logical progression for Online is to expand the land to San Fierro and Las Venturas first before explanding eastward. I can live with the strange concept of an island changing and growing into an entire country but I sincerely hope GTAO doesn't just become a series of islands you can travel between.

    GTAO in 2016 :D

    afFwX.jpg


  7. Hey guys, one thing that I didn't really understood is that if you can buy apartments, how would it work in the server if I own the same apartment as another person there?

    Unless it was mentioned in the video or previews (and I missed it because my head exploded), the only way I see the property thing working is if you host a "server" so YOU buy safehouses and invite people to YOUR game but the others either don't buy properties in YOUR game or they really will have a million different games saved where you and whoever bought certain properties in that game. And if someone bought the one you wanted you just go start your own game with flapjacks and hookers.

    No, it will probably be something like this. Let's take for example that apartment we saw in the video. A million players can own that safehouse, but when you go to the entrance to the building, you choose which player's apartment you want to visit. This way one player can be in his "version" of that safehouse, and others can be in theirs at the same time, like in different dimensions.