Synch

Gold Member
  • Content Count

    613
  • Joined

  • Last visited

  • Days Won

    25

Everything posted by Synch

  1. I only know what the narrative in the tech demo said... That should probably be on YouTube by now, but there are quite a few R* videos if you are on their mailing list. Mostly the awesome mocap with 32 HD cameras is what I remembered but on the other tip was the outfits, weapons, and speeching. They're jumping on the future game tech bandwagon.
  2. From the R* mail list, I've been getting these emails with the trailers, technology demos, and how they made the game type stuff. It says he starts as a beat cop and moves up to detective, but not using the traditional mission system. More involvement and clues lead to other opportunities. Also besides the 32 camera HD facial system for the actors, the script now includes basically what we know from Fallout as "speeching". So by taking new cases on, and speeching outcomes, will provide new outfits that he may not have gotten otherwise. Unlimited amount of cases open at any one time, based on your initiative to finish them. Also there is the negative side of it, missing out on outfits because he didn't progress in a crime or speech a certain person the right way to get a rare outfit.
  3. Synch

    Fallout

    It will be soon mate. I haven't forgotten what you said about leaving ED-E at the Lucky 38 for Dead Money, either. In a few more days I'm going to give that a shot, and hope the game doesn't say "ED-E has returned to Primm" upon arrival at the Sierra Madre courtyard. If it wasn't for that little glitch, I would have already done the first DLC on my hardened better character file. She's going in buck nyked and going for the 8 you know what. Nice work by the way.
  4. Synch

    Fallout

    I still have 104 of those things. Guess I should go ahead and do it. You can still spawn them, like on the prospector in Scorpion Gulch, but after you have used the 50 for "you know what", then any star cap you collect after that turns into just a bottle cap. But yeah, the Wiki is wrong, or the kids who edit it are usually wrong. There is technically no limit to the amount of star caps you can collect, due to a few locations have the re-spawning type. ...and yes that is a most awesome weapon.
  5. Synch

    Fallout

    Yeah that's a cool place, also where Massacre and I agreed it would be great to have a way to keep track of notes. I think I collected like 11 of 20 Camp Guardian Log entries, they're scattered all over. Inside the cave is the mission to rescue that dude and make the dogtag melee weapon. This game I also got it from the Vex at Cottonwood Cove..... The Camp Guardian Cave may be the largest single collection of Lakelurks in the game. Also the back exit of the cave is another of the underwater variants. Have fun.
  6. Synch

    Fallout

    ^All sounds great. The car yeah, seen a lot of crazy stuff like that. Makee no sense. You did great at the deathclaw sanctuary, way to go. There's some good fighting over at the Brewer's shack, tons of Cazadores. West of the Sunset Sass HQ. and up in the hills. Take a lot of antivenom. I think there's a star cap in there as well. Same with the Powder Gang vault. This play through I managed to get both red and blue access cards, but you cant really do both missions, its like either one or the other. When you blow up the cave, that uses up the sulfur the other guy wanted for explosives. So I reloaded and just did the one and then asked Papa Khan to let 'em in. Star cap in Jacobstown as well, the surrounding mountain areas that border Red Rock are loaded with enemy life, and the dead super mutant there is where I found my first fatman. Still only have like a half a dozen mini-nukes though. About getting to the strip, I think they definitely want you to do Nipton early on so you get a feel who you are up against. My 2nd game I took the Vex's advice, spread the word, and remained friends with the Legion for 75% of the game until it came time to start doing stuff with Boone. There is so much NCR stuff early on as well, so you are right they want you to learn about those 2 factions. I wished there was more with the Brotherhood but they just don't fit in this story like they did in FO3. Some of the west side missions for Crandon are pretty heavy, you might get XP there especially with the guy with the .44 ammo crafting recipe, but u probably did those. The one with the daughter and mother really made me realize this is a speech-oriented game so 2nd file I am almost maxed. Hope they raise the level cap on next DLC but some players will be maxed out on skills so it's probably not likely.
  7. Synch

    Fallout

    That's a good point. Primm Pass leads to...... Keep going until you see danger, then that's it. If memory serves (dont have the game on like usual when posting) it leads to a location shack, with Viper gang dudes near by. Then a campfire, blocked off train tunnel, and up the hill is Wild Wind Cavern, home of the Legendary Deathclaw. L0L @ the blind deathclaws. They smell what the rock is cookin.
  8. Synch

    Fallout

    That's pretty cool you can actually access 3 different games at any time. On the 360 they save by date, so my first file is like saves 1-77. It goes like: today yesterday the save before that and downwards so you have to scroll. I'm on my 2nd game and haven't bogged up the saves except for major ones, so it's like saves 78 - 84. Started this one after completing the first game and the DLC. This character is 10x stronger and more intelligent. Learn from our mistakes first game. [This time finished Raul's mission, and alot of that kind of cleanup] About the cave I found it before taking the perk, but the surprise for me was the rebreather first game. That was a gift from the Fallout gods for underwater exploring. There are a few caves under the water but the one by the plane goes down so far that you have to have the rebreather, and it's all like colorful coral and fish and stuff, like that trippy mission in Point Lookout. I couldn't believe how much stuff there was to find on the first play, duffel bags out in the waste and tons of hollowed out rocks. So again I got hooked on finding stuff so I could make money and craft everything possible. Still haven't really made many weapons. A few explosives. Unlike Fallout 3, I just bought a shishkebob instead of making hundreds of them. And yeah that chainsaw rules! On that Delilah chick file if you took the Black Widow, you've noticed it is much better than Fallout 3 Black Widow. Doors literally open for ladies everywhere in New Vegas. As well as it seems at least for the beginning of the game a lot of the outfits and hats have a much better skill percentage, like the Naughty Nightwear. I just got all 7 globes stashed in the Presidential Suite of Lucky 38. Now to get all the loot moving from the safe......
  9. Synch

    Fallout

    That's basically what I did. North from Cottonwood Cove. It will be on the right hand (Legate's Camp) side of the river. Stealth, companions, sniping....take the helmet with you to help the prospector spawn. I found that I was using the Thump-Thump to not only wipe out all the deathclaws but to also help bury the bodies under the game surface. In the end, I had to go back a few times and not use grenades and then it worked. Also check out the somewhat psychedelic cave using the rebreather. That's just east of the crashed airplane in the water.
  10. I gotta figure out the new site.

    1. Post-traumatic amnesia

      Post-traumatic amnesia

      Hello §ynch, nice seeing you here. Newbie, lol.

  11. Synch

    Fallout

    wow, i don't think i ever got that weapon with my energy weapons expert, delilah... i forgot about it!! How did you not find this?? Tesla-Beaton Prototype...and many more.... Dude. I won't say it...... But you don't get everywhere, like you should. How about the Deathclaw Promontory? Only place to get the Enclave armor for free, no mission work.... Sure, you got the Enclave armor from that dude in the Followers... but did you do the deathclaw promontory?? It is the alternative egg location for Red Lucy. Legate Lanius area, across the river from the prospector's location. There's about 30 deathclaws to kill. Big juicy wet sniping fun. OMFG. So good.
  12. Synch

    Fallout

    Erm, yah been doing that the whole time anyway. That's half the fun for me. It's the fresh pears that I seem to burn through. The bean pods and pinyon nuts are pretty easy to find. There are some areas that are more abundant than others. Same with the Xander root for stimpacks. Of course it's different for hardcore mode. There I wouldn't be exploring as much. Don't think I'll be getting around to a hardcore game anytime soon. That gun is the shizznit if you know how and when to use it. If you help the Brotherhood, they give you millions of ECP rounds in the drop box. I remember fighting through the robots there, but guess I always have done it at higher levels. Wish I could have schematics for pulse grenades and stealth boys. Seem to be limited in the normal game, but I always stock up on both. Massacre did you see if ED-E is violent upon return from Dead Money yet? bOnEs said his was okay but he's on PS.
  13. Synch

    Fallout

    Cool safehouse. Looks like it's got everything you could ever need. If there were nails, hang bodies. I'm constantly noticing the sales/barter/caps issues. Don't think I would limit myself to certain weapons on something as serious as hardcore mode, but in that case think about each time you loot the guy, his NCR outfits when fully repaired bring in the caps as well. Just the shoot-outs between fiends and troopers over by McCarren yields loads of caps. Where I used to recommend the strong back perk, now I'm recommending the fast travel while overencumbered perk as well. That shit has served me well on this file. Load up and fly out to Gun Runners or one of those types, which always reset to having 8,000 caps on hand. I've cleaned the vendortron out a few times.
  14. Synch

    Fallout

    Nonsense. If it's Fallout-related at all, it's not spam, and I want to see it. Okay then, another tiny boring detail. [You have been warned] If you are a fan of the Service Rifle carried by most NCR Troopers, here is a way to get unlimited ones. I found this by accident after first trying out the "NCR Emergency Radio". I called for back up near the Novac room, and dragged a trooper with me into the fire ant desert. I was having fun sniping them and I noticed through my scope he had ran ahead and was over by the tunnel hole. Of course he was incinerated, with the on-screen message, "Your follower has died". So you loot him. Then over at CampMcarren I noticed I could still recruit, and grabbed a Ranger. This one lived, and just stays near the entrance to the base. So I go back to the desert and there that trooper is every single time, dying once I arrive. Unlimited Service Rifles. Even though I don't use them after modding the first one, I guess you could make a lot of caps of the dead guys' stuff. Also I am guessing the same would work for planting a trooper outside Vault 3 or other known areas that swarm with enemies. Try it!
  15. Synch

    Fallout

    bOnEs isn't the Warlord of the Wastes, I am. Besides, bOnEs and Stoic have already made Fallout topics, and Synch never makes topics, so it's my turn. I used to, back in the GTA days. Mostly rare things, tricks, etc. I did make the RAGE topic in other games, old forum. Thanks for making the Fallout topic, I'll try not to spam it up as much as I did the other ones.... On topic - my snowglobes are sorted out. Just give them all to Jane. DLC snowglobes are auto. Also to anyone playing female, it's worth the purchase to buy the Naughty Nightwear from Mick & Ralph's. It boosted my courier to 100+ speech.
  16. Synch

    Welcome

    Sorted. Cheers to admin.
  17. Synch

    Welcome

    My gold member status is gone? Maybe because my old account used the letter § (alt + 21) but it wouldn't allow when registering here....