Herzioman

Members
  • Content Count

    34
  • Joined

  • Last visited

Posts posted by Herzioman


  1. I want realism option. Not only casuals play games !

    To bad that casual players are not smart enough to understand that there are some things that must be in specific games. Otherwise by removing it from game it dumbs it down and target players are those casual players that just like to have simple dumbed down fun.

    But on other side there are players like me who love immersion and we are sad that developers just dont give a damn about us.

    They dont even made option to change gameplay experience for those more demanding. Look how fallout NV was made. They did great job to satisfy those casual ones and those more advanced players.

    I would love to see gameplay tweaks for demanding players.

    -For example fuel usage on/off

    -player ragdoll while taking fire on/off

    -realistic clips and gun reloading on/off (in gta 4 if I swapped gun to other one and then back to my first gun then magazine was automatically reloaded and in many cases it was faster to swap gun to other one then back to first than reload actual one.)

    -realistic cops on/off (if player successful run/sneak out from search perimeter but was identified by police then he got wanted level and must watch out for not being recognized. If he will be recognized then police are alerted again with earlier force. Also police have no 6th sense and cant find player if they lost him. They randomly search perimeter and perimeter is always occupied by police for long period. So player if hidden then must try to sneak out of that perimeter. This was impossible in GTA 4.)

    -money earning hard/normal (HARD-harder way to get money. Missions are not so well played too so player must try to earn them good way or try to make them by robbery, stealing, gambling ect. NORMAL - gta style, lots of cash and no challenge at all)

    -carry weight normal/real (NORMAL-gta style lots of invisible pockets. REALISTIC- player can carry only short guns like pistols or if he got jacket ect. then he may hold little longer gun under it. If player wants to carry for example M4 or AK 47 he must carry it in bag/backpack ect. that is big enough. Also it will slow running/sprinting. If player wants to run faster for example to evade police then he must drop bag otherwise cop will chase down player and knock him on ground then try to cuff him. If player resist then minigame will be enabled and player may have chance to beat this cop and run away. But if 2 or more cops was chasing him then there is no chance to run away and all guns are lost and money too except that money which player deposited somewhere. There would be chance that cop will taze player then there is very little chance that player can escape. If tazed player can move while being tazed so one of cables may let lose ect. It would be fun to watch ragdoll/euphoria while trying to roll ect. while being tazed :)

    Other ideas:

    -Fixed car physics. No more cars which landed on roof cannot be moved while moving steering wheel and pressing buttons that make motorbike to make whellie or stoppie. (I really hate this dumb silly car physics. Some cars did get back on wheels very easy. That was stupid. I made my own tweaks in handling file to eliminate it. But cars still moved when stering wheel was used left/right.)

    -In mafia 1 and 2 I liked when I get out of car while holding steering wheel left or right or analogue stick and car wheels left as it was. In gta they are always centered...

    -If player is escaping from police in gta 4 trains was disabled... Sometimes it can be done to enter train while chase by police. I would suggest to developers not to disable trains while cop chase. Instead make that if cops spot player that he entered train then police on other station will be alerted and reinforcements will be called to that station. Player will have option to jump out from train. But if he will have low health then he may end up in hospital escorted there by police which will confiscate player guns. If he decide to go to other station he may surrender there or try to fight police which will be very hard but player my die as hero in his own eyes lol.

    -Smarter AI if cars are exploding nearthem then they will not ram those cars and get burn and their car explode.

    -If mission ended in some specific way like building exploded then for long time ther will be firetruck, police investigating and TV reporters. In gta 4 in that missions like with truck and explosives in car workshop I heard in radio that there are reporting from that place but I was there and saw nobody. Even firetruck left this building burn. That moments ruins felling of immersion.

    -Inviting more friends to drinking,bowling, pool ect. There would be fun if some of them would not like each other. In that case they would argue and even try to fight for example if they are drunk. That would be laugh to watch them drunk and fight while euphoria engine in action :)

    -Bare fist fight. I HATE to be knocked out so hard to wake up in hospital. Where is KO ?! I like to fight but it is annoying that if knocked out that way player is like killed. I want to get up after a while and try to get revenge. If I win I want to see opponents stand up after a while and if I wait little longer they may to want fight again! In very bad places there would be risk that player would be facing 2-5 opponents and try to rob player he may give them what they want or try to run or fight. If player will get in fight and be knocked out then they will take everything from him and in some cases they would kick him and beat him till he is out cold and then he will wake up in hospital.

    -When player is out of hospital after serious injuries then for sope period of time he will have no 100% health. For example after shotout and getting serious bullet wound he will have 50% of health or even lower. Then player will got option to for example buy something that will make him heal faster or maybe even very fast regen of health. Maybe some kind of drugs ;) If he first know where to buy that kind of stuff. But legal ones in farmacies would be pain killers that will speed up a little health regeneration (maxpayn.... ;) lol ) Food will regenerate health very slowly not like in gta 4 instant heal.

    -Picking up heavier objects like gas can and throw it from heights on someones head ;)

    -Another tweaks for police. No more crazy police respawns! If I shot down 2 helicopters then why another are on me so fast. Police cars respawning to fast. They are in this game only to make mayhem and kill player at any cost. Player must have option to surrender. I used script that allowed this so it may be done and many other things.

    Shooting or killing someone will not trigger police that already knows that it was player who did it. If police or anybody else who would report something there is no way to police know who did shoot a gun ect. If there may be someone who hears gunshot he may call police and police will come and investigate this place for some time. If they spot people around they will ask questions and search them. If player will be near then police will try search him too and if they will found gun then they will attempt arrest. Player will have option to drop/hide guns but if they found it near crime scene then they will take suspects to police station and take his finger prints. If player will left fingerprints on that gun then police will put arrest warrant on him. (examining fingerprints takes time so it may be after few hours) This one is maybe to much to do in game... anyway it would be nice to see this.

    -Player skills in guns and other things like taking cover and firing from cover. If he is poor at that then he will hide very poorly and may be shot. If he is skilled he will not show his body parts from behind cover.

    -No more engine fix when player making a call to someone. If it is broken then let it be broken and give option to call for help. If player can call police, medics, firefighters and they come to players location so why not make car service that will haul players car and fix it in their workshop.

    -No more sticky mission markers that can stop players car even if it drives 200kmh instead they should make box marker that show where player must park his car.

    -Fix melee auto aim. Sometimes I want aim enemy on ground instead it choses some pedestrian.

    -No more any car stealing. It was dumb that nico can steal sport cars and other luxury cars just in few seconds. It would be cool to learn how to steal those cars but not just from game start. For some cars there is needed some electronic device to bypass security ect.

    -Hanging view in TPP between left and right shoulder. It was good in max pain 3

    -No more cheats like running away from police to safehouse, use save mode and police disappear even if they entered bedroom. This is silly.

    -Last 2-3 or more cars that was used by player let them stay long even if they are left far far away. I remember that in one of GTA it was possible but I dont remember which one. I liked it. Now cars disappear to fast.

    -Blind fire and recoil. I want to see proper gun recoil and blind fire bullet spread. In gta 4 this one was ridiculous on PC. Guns have laser precision and in blind fire too. I am in shock that so many casuals didnt notice it at all. Many people didnt care that this is so badly done. I dont understand that o_O dumb people everywhere..... lol

    English is not my native language so I know that I made mistakes and used bad grammar. So if there is someone who like to point out mistakes made by others I suggest you go and whine about your own mistakes instead.

    That was some of my ideas that I wanted to share with people that like immersion too.

    Cheers!

    "To bad that casual players are not smart enough to understand that there are some things that must be in specific games"

    ??????????

    Are you normal? I do not know why you say that. I think all people may say their opinions or ideas....


  2. For me, the physic bullet in GTAIV and RDR were fine. It is true that I am waiting for innovation so I would prefer It was better. I do not know what do you think about the physic of vehicles when you try a jump. For example, in my opinion, in GTAIV the feeling when you jumped with a car or motorbike was like you were.....floating, besides when you rode a motorbike and jumped hardlyever crashed. You could do spin in the air, somersault and you don not really need much speed....the character always landed fine....it was strange...I think...the physic vehicles could be better.

    • Like 1

  3. I have read that the management of money in GTAV is going to be different. It would be awesome if we could farm :weed: or make other substances in different places in the field or in houses. Could buy or customice laboratories in garages or basements. Depending of your skills or level you would be able to do better stuff. It could be an idea.

    Of course I hope that the game GTAV had minimun SAN ANDREAS options (Shops, bikes, buses, trains, clothes, cars, houses, tattoos, food, minigames, bla, bla,bla, bla, bla, bla, bla,...,...,..., bla). :drool:

    • Like 1

  4. 2nd Trailer will be out on either the 31st of October, 2nd of November, or the 7th of November. Maybe. Or maybe they'll just release the game without any warning. :banana:

    publicity wise and making a big who-ha, this would tactically be perfect. its never been done before. release a trailer, then screen shots, have a month or so dark period, then BANG, its being released tomorrow. no warning, no announcement. it would be a selllllll outt.!!!!

    It's been a month since the last screens. No more info/screens/trailer from R*....

    They said "We'll be back with some more in few weeks or so..".

    So Rockstar, what are you waiting for???

    We're all waiting eagerly to hear from you...

    Plz dont try patience any more.

    they're trying to build up the hunger. the more we crave for it the more we talk about it.

    Oh yeah!! I am in a mistake...It would be much better a release of the game without any warning...but when? :confused:


  5. In my opinion, perhaps, in the end of November or December we are going to see a new trailer. In fact R* games are looking for a multimedia video editor (full time or partial time) to do a new trailer. I saw the vacancy in R* web. If anybody is good at "trailer edition" you may see the vacancy and details in: https://www.rockstargames.com/jobs/position/7deebabb27c1ee9e1805674bb2a5fc53/rockstar-nyc?utm_source=Indeed&utm_medium=organic&utm_campaign=Indeed

    :shiftyninja: